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8f4834b1d8aef027e3294ee1a15f856488a50351
OldThink/Content.Server/GameObjects/Components/Mobs
History
Víctor Aguilera Puerto 934f6fb7e2 Add OnDamaged method to IOnDamageBehavior (#685)
* Add OnDamaged method to IOnDamageBehavior

* Adds Source, SourceMob to OnDamage.
2020-02-13 15:57:40 +01:00
..
DamageThresholdTemplates
CollidableComponent and ICollideableComponent namespace was changed in the engine.
2020-01-11 14:12:20 -08:00
CameraRecoilComponent.cs
Use automatic component registration.
2019-07-31 15:07:54 +02:00
CombatModeComponent.cs
Shitty combat mode & animations. (#367)
2019-09-26 22:32:32 +02:00
DamageStates.cs
CollidableComponent and ICollideableComponent namespace was changed in the engine.
2020-01-11 14:12:20 -08:00
FootstepSoundComponent.cs
Rider static analysis (#433)
2019-11-13 23:37:46 +01:00
HeatResistanceComponent.cs
Use automatic component registration.
2019-07-31 15:07:54 +02:00
HumanoidAppearanceComponent.cs
added Character Setup (#511)
2020-01-18 01:54:13 +01:00
MindComponent.cs
Use automatic component registration.
2019-07-31 15:07:54 +02:00
ServerOverlayEffectsComponent.cs
Refactor SpeciesUI into overlay and status effects (#381)
2019-10-30 16:37:22 +01:00
ServerStatusEffectsComponent.cs
Refactor SpeciesUI into overlay and status effects (#381)
2019-10-30 16:37:22 +01:00
SpeciesComponent.cs
Add OnDamaged method to IOnDamageBehavior (#685)
2020-02-13 15:57:40 +01:00
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