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8f685f05411bd3e2553c4fec3ae82fd4beb2ddfb
OldThink/Content.Client/GameObjects/Components/Mobs
History
DrSmugleaf b850ac2437 Merge branch 'master' into buckle-locker-fix-1262
2020-07-07 00:20:07 +02:00
..
BuckleComponent.cs
Merge branch 'master' into buckle-locker-fix-1262
2020-07-07 00:20:07 +02:00
BuckleVisualizer2D.cs
Add click dragging for buckle (#1290)
2020-07-07 00:04:30 +02:00
CameraRecoilComponent.cs
Remove redundancy
2020-04-20 12:57:05 +01:00
ClientOverlayEffectsComponent.cs
OverlayManager refactor and Flash (#1218)
2020-07-06 23:37:39 +02:00
ClientStatusEffectsComponent.cs
Add Buckling (#1155)
2020-06-25 15:52:24 +02:00
CombatModeComponent.cs
Update content repo and RobustToolbox
2020-04-20 10:36:02 +01:00
HumanoidAppearanceComponent.cs
Implement female uniform masking.
2020-01-21 18:11:15 +01:00
ICharacterUI.cs
…
MeleeLungeComponent.cs
Shitty combat mode & animations. (#367)
2019-09-26 22:32:32 +02:00
SpeciesComponent.cs
Move "players don't collide with mobs" to shared to fix mispredicts on it.
2020-06-24 11:58:13 +02:00
SpeciesVisualizer2D.cs
Add Buckling (#1155)
2020-06-25 15:52:24 +02:00
StatusControl.cs
Add Buckling (#1155)
2020-06-25 15:52:24 +02:00
StunnableComponent.cs
WiP movement prediction.
2020-06-24 02:21:20 +02:00
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