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9015573a4966cf0b00a06c36ecd3e48a95260001
OldThink/Content.Server/Explosion/EntitySystems
History
Pieter-Jan Briers e00f74505c Use new ComponentPauseGenerator (#25183)
Also includes some (non critical) changes to the solution file to re-organize the Roslyn components.
2024-02-26 14:36:19 +11:00
..
ClusterGrenadeSystem.cs
Random spontaneous cleanup PR (#25131)
2024-02-13 16:48:39 -05:00
ExplosionGridTileFlood.cs
…
ExplosionSpaceTileFlood.cs
…
ExplosionSystem.Airtight.cs
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ExplosionSystem.cs
Random spontaneous cleanup PR (#25131)
2024-02-13 16:48:39 -05:00
ExplosionSystem.CVars.cs
Random spontaneous cleanup PR (#25131)
2024-02-13 16:48:39 -05:00
ExplosionSystem.GridMap.cs
…
ExplosionSystem.Processing.cs
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ExplosionSystem.TileFill.cs
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ExplosionSystem.Visuals.cs
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ExplosionTileFlood.cs
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SmokeOnTriggerSystem.cs
Random spontaneous cleanup PR (#25131)
2024-02-13 16:48:39 -05:00
TriggerSystem.cs
Fix: Grenades don't make trigger sound (#25321)
2024-02-17 09:54:58 -07:00
TriggerSystem.Mobstate.cs
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TriggerSystem.OnUse.cs
Add popup message for activating trigger with hand (#24858)
2024-02-02 19:00:06 +11:00
TriggerSystem.Proximity.cs
Use new ComponentPauseGenerator (#25183)
2024-02-26 14:36:19 +11:00
TriggerSystem.Signal.cs
…
TriggerSystem.TimedCollide.cs
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TriggerSystem.Voice.cs
Voice trigger fixes, death acidifier typos (#24941)
2024-02-20 23:57:23 -07:00
TwoStageTriggerSystem.cs
Use new ComponentPauseGenerator (#25183)
2024-02-26 14:36:19 +11:00
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