* base server side * token check & base command response * panda base command response addition & some commands * web event, rest of commands & events * fix empty api * [DRAFT] Panda HTTP server (#570) * [Sponsor] Nairsark ghost (#492) * [Sponsor] Trora ghost (#493) * [Sponsor] Trora ghost * ckey * Vtergot fluff (#494) * Твики (#491) * Economy additions * Tweak implant cooldowns * Cult stuff * Random appearance aspect nuke ops fix * Auto shuttle enable on round end * Holy water threshold * Automatic changelog update * [Sponsor] Geraldiy fluff (#496) * [Fix] Reputation respawn hotfix (#497) * Automatic changelog update * Новые аспекты (#495) * Add ReflectAspect * Add SlipperyAspect * Add TraitorRichAspect * Add WhisperAspect * Add DarknessAspect & StolenFloorAspect * Add WindowLeakAspect * Add CatEarsAspect * Add NothingAspect * Fix fast and furious clone * Add SkeletonAspect * Add cvar ceanup * Automatic changelog update * [Sponsor] Fluff knife cappy (#498) * [Sponsor] Fluff KnifeCappy * loadout * Всякое (#501) * eftpos form jurist * ebal parameda * Automatic changelog update * [Sponsor] Zilendorie ghost upgrade (#502) * Апдейт карт, станция прибытия (#503) * Automatic changelog update * Fix aspects (#500) * Automatic changelog update * Rules popup fix (#504) * Defib fix (#499) * Automatic changelog update * Фикс флаффа (#507) * Фикс прибытия (#509) * Automatic changelog update * Фиксы (#508) * Fix cult blindfold * Add stamina resistances * Energy bolt is energy * Laser shield is anti-laser * Cult blindfold welding protection * Eject id cards on deconstruct * Wires panel power fix * Add markings for species * Ebow gaming * feat: настенные консольки (#505) * Automatic changelog update * [Sponsor] Fluff Medicgaming (#510) * Привязка банковского аккаунта (#506) * Sustenance vend price fix * Account link * Automatic changelog update * antag ban fix (#511) * antag ban fix * rename some shit * Bugfixes (#512) * Bullets go through open crates * Bullets don't hit pulled dead bodies * No glued cuffs * Missed reflect aspect mark * vehicles cannot be shot (#18910) Co-authored-by: deltanedas <@deltanedas:kde.org> * Cleanup --------- Co-authored-by: deltanedas <39013340+deltanedas@users.noreply.github.com> * Automatic changelog update * атмос гейминг indeed (#513) * fix hypernob + plasma and trit fire * add 11 new gas types * actually fix hypernob --------- Co-authored-by: halicopter <kirillhalic@gmail.com> * Automatic changelog update * [Sponsor] thechaotic fluff * Revert "[Sponsor] thechaotic fluff" This reverts commit d19c807751258f9cfb205db01b0e4617b638fe98. * [Sponsor] Fluff updates (#518) * warete update * renosan & warete size * [Sponsor] thechaotic fluff (#519) (cherry picked from commit d19c807751258f9cfb205db01b0e4617b638fe98) * fix tts sanitize (#517) * Automatic changelog update * [Fluff] ghost regari * Buffs (#515) * FIRE axe * Bow pro * Bang * Meleeeee * Disarm two-handed hard * Automatic changelog update * Игнор вайтлист требования ролей если стоит флаг TOOLS (#514) * forAmins be like * >вайтлист в девелопменте * а описание кто напишет а * Размеры попапов в чате (#525) * попытка деконить магнит пока он активен гибает интернет приколистов (#524) * Интернет прикол * попап * Prevent using cultist items & halberd (#523) * Fix skeleton aspect (#522) * Fix cult door (#521) * Fix cult door * Prevent emagging * Walls and griders * Fix * Drone fix (#520) * Drone fix * RCD * Automatic changelog update * Смешное в конце раунда с аспектом (#516) * Cats * Fix * Automatic changelog update * Fix cult win conditions (#527) * Runes stuff (#526) * Blood boil 2.0 * Attach to grid * No * Automatic changelog update * [Sponsor] thefrendlypsychopath ghost (#529) * knifeCappy (#528) Co-authored-by: Mona Hmiza <you@example.com> * [Feat] TTS 8 new voices * borg fix * Automatic changelog update * мапперы тестили * fix void prototype * [Fix] Cult chat fix (#536) * ERT tweak (#530) * tweak values * tweak spawn logic * Invisible rune (#531) * Automatic changelog update * [Sponsor] Oleg_Tinkoff fluff (#534) * [Sponsor] Oleg_Tinkoff fluff * name fix * Small fixes (#537) * No sleeping emotes * Beakers & jugs in fridge * Drone fix * Fix teleport pulling * Fix loc * More fixes * Fix ghost role * Stuff * Automatic changelog update * Nerf grilles (#541) * Nerf grilles * tweak * Bola fix (#540) * Automatic changelog update * Куча говна (#539) * No Emp resistance (#538) * No EMP resistance * Cleanup * Automatic changelog update * mappews mapped some mowe~ * anothew update UwU * [Sponsor] Geraldiy fluff 2 (#542) * fix drydock * Objective changes (#543) * Automatic changelog update * UwU spawnews are now fixed, hopefully~ * UwU tired of it alweady * Automatic changelog update * Респрайт капитанского лазера (#546) * antique lasergun resprite lol * лицуха * Automatic changelog update * Апдейт арахнидов (#544) * Web underwear * Fix layers * Change melee sound * Arachnid 2: Episode 2 (#19984) * Shield * minor sprite changes and buffs * structure buff * Crafting stuff * tweaks * 88-88 * Better web pocket sprites. * yeah it's fine now. * Fix * Sprite tweaks * This I guess * Eye sprite --------- Co-authored-by: PixelTK <85175107+PixelTheKermit@users.noreply.github.com> * [Sponsor] Zilendorie fluff (#545) * Automatic changelog update * Fire buff (#549) * EntityStorage deletion fix? (#548) * strip fix (#21552) (#547) Co-authored-by: PixelTK <85175107+PixelTheKermit@users.noreply.github.com> * Automatic changelog update * [Fluff] SSAO Ghost * [Fluff] svinka ghost tweak * [Fluff] Svinka Coat * Meaty-Ore Idea (#550) * qwe * yeah * Vtergot fluff fix (#552) * наяриваем на лишние пиксели * Чтобы мапперы не втыкали * fix atmos (#551) * fix atmos * fixie * Automatic changelog update * Meow hotfix (#553) * Many stuff (#555) * Drone bucket * Weird insuls * Not too strong * No cult door bolts * Emergency shuttle after round end fix * Fix spiders * Automatic changelog update * [FEAT] Всякие прикольные разности и вкусности (#554) * feat: трикодер * feat: принтер документов * fix: текст фелинидов * feat: возможность менять голос эмоутов * feat: мяукаем при аспекте мяуканья * feat: ПНВ * fix: забирай свои метадаты * fix: oopsies * fix: линтер снова * fix: пожалуйста линтер отстань * Automatic changelog update * Гарпии (#533) * harpy initial * fix and some locale * ru locale * actions refactor shit * пофиксив гавпий~~~ пойду тестить~~ * hawpies are ready UwU * cweanup OwO * hawpies fixed a bit, still cant seawch them nya~ * hawpies can be stwipped now, fixie-dixie awwived~ * emotes fixie-dixied nya~ * говно * говно говна линтер соси * Automatic changelog update * Revert "Гарпии (#533)" (#557) This reverts commit e3f2166bf7cbd775278a396a3f8d8215a2d5c506. * Doom fluff (#556) * DOOMMAX fluff * Detective meow * Сеньёр помидор офицер * RSI validator su4ka * [Fluff] MR_Regari ghost tweak * [Fluff] svinka ghost tweak * [Fluff] Antohag gasmask fluff * ГАРПИИ (#559) * harpy initial * fix and some locale * ru locale * actions refactor shit * пофиксив гавпий~~~ пойду тестить~~ * hawpies are ready UwU * cweanup OwO * hawpies fixed a bit, still cant seawch them nya~ * hawpies can be stwipped now, fixie-dixie awwived~ * emotes fixie-dixied nya~ * говно * говно говна линтер соси * Automatic changelog update * [Tweak] Бумажная работа и фикс крафта пнв. (#560) * fix: персонал станции вспомнил как делать пнв * tweak: блюспейс технологии убраны у принтера документов * feat: заказ бумаги в карго * feat: бумажная дверь * Automatic changelog update * doommaxx-fluff nothing interesting * fluff skufa (#562) * [Sponsor] Fluff Forg (#567) * [Sponsor] Fluff Forg * fix size * sound * [Feat] TTS 15 new voices (#568) * Automatic changelog update * base server side * token check & base command response * panda base command response addition & some commands * web event, rest of commands & events * fix empty api --------- Co-authored-by: Cinkafox <70429757+Cinkafox@users.noreply.github.com> Co-authored-by: Aviu00 <93730715+Aviu00@users.noreply.github.com> Co-authored-by: RavmorganButOnCocaine <valtos@nextmail.ru> Co-authored-by: Kotovskiy <77529717+wCATw@users.noreply.github.com> Co-authored-by: ThereDrD0 <88589686+ThereDrD0@users.noreply.github.com> Co-authored-by: Remuchi <72476615+Remuchi@users.noreply.github.com> Co-authored-by: deltanedas <39013340+deltanedas@users.noreply.github.com> Co-authored-by: KurokoTurbo <92106367+melanoTurbo@users.noreply.github.com> Co-authored-by: halicopter <kirillhalic@gmail.com> Co-authored-by: rhailrake <49613070+rhailrake@users.noreply.github.com> Co-authored-by: Subversionary <109166122+Subversionary@users.noreply.github.com> Co-authored-by: RavMorgan <48182970+RavMorgan@users.noreply.github.com> Co-authored-by: Mona Hmiza <you@example.com> Co-authored-by: Valtos <valtos@spaces.ru> Co-authored-by: REBOLUTION228-a11 <128076300+REBOLUTION228-a11@users.noreply.github.com> Co-authored-by: PixelTK <85175107+PixelTheKermit@users.noreply.github.com> * newtonsoft version change * remove semaphore * remove double dooc * fix admin stealth * cleanup * remove utka sockets --------- Co-authored-by: Cinkafox <70429757+Cinkafox@users.noreply.github.com> Co-authored-by: Aviu00 <93730715+Aviu00@users.noreply.github.com> Co-authored-by: RavmorganButOnCocaine <valtos@nextmail.ru> Co-authored-by: Kotovskiy <77529717+wCATw@users.noreply.github.com> Co-authored-by: ThereDrD0 <88589686+ThereDrD0@users.noreply.github.com> Co-authored-by: Remuchi <72476615+Remuchi@users.noreply.github.com> Co-authored-by: deltanedas <39013340+deltanedas@users.noreply.github.com> Co-authored-by: KurokoTurbo <92106367+melanoTurbo@users.noreply.github.com> Co-authored-by: halicopter <kirillhalic@gmail.com> Co-authored-by: rhailrake <49613070+rhailrake@users.noreply.github.com> Co-authored-by: Subversionary <109166122+Subversionary@users.noreply.github.com> Co-authored-by: RavMorgan <48182970+RavMorgan@users.noreply.github.com> Co-authored-by: Mona Hmiza <you@example.com> Co-authored-by: Valtos <valtos@spaces.ru> Co-authored-by: REBOLUTION228-a11 <128076300+REBOLUTION228-a11@users.noreply.github.com> Co-authored-by: PixelTK <85175107+PixelTheKermit@users.noreply.github.com>
590 lines
21 KiB
C#
590 lines
21 KiB
C#
using System.Numerics;
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using System.Threading;
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using Content.Server.Access.Systems;
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using Content.Server.Administration.Logs;
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using Content.Server.Administration.Managers;
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using Content.Server.Chat.Systems;
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using Content.Server.Communications;
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using Content.Server.DeviceNetwork;
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using Content.Server.DeviceNetwork.Components;
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using Content.Server.DeviceNetwork.Systems;
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using Content.Server.GameTicking.Events;
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using Content.Server.Popups;
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using Content.Server.RoundEnd;
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using Content.Server.Shuttles.Components;
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using Content.Server.Shuttles.Events;
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using Content.Server.Station.Components;
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using Content.Server.Station.Systems;
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using Content.Server.White.PandaSocket.Main;
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using Content.Shared.Access.Systems;
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using Content.Shared.CCVar;
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using Content.Shared.Database;
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using Content.Shared.Shuttles.Components;
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using Content.Shared.Shuttles.Events;
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using Content.Shared.Tag;
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using Content.Shared.Tiles;
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using Robust.Server.GameObjects;
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using Robust.Server.Maps;
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using Robust.Shared.Audio.Systems;
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using Robust.Shared.Configuration;
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using Robust.Shared.Map;
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using Robust.Shared.Map.Components;
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using Robust.Shared.Player;
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using Robust.Shared.Random;
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using Robust.Shared.Timing;
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namespace Content.Server.Shuttles.Systems;
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public sealed partial class EmergencyShuttleSystem : EntitySystem
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{
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/*
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* Handles the escape shuttle + CentCom.
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*/
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[Dependency] private readonly IAdminLogManager _logger = default!;
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[Dependency] private readonly IAdminManager _admin = default!;
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[Dependency] private readonly IConfigurationManager _configManager = default!;
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[Dependency] private readonly IGameTiming _timing = default!;
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[Dependency] private readonly IMapManager _mapManager = default!;
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[Dependency] private readonly IRobustRandom _random = default!;
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[Dependency] private readonly AccessReaderSystem _reader = default!;
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[Dependency] private readonly ChatSystem _chatSystem = default!;
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[Dependency] private readonly CommunicationsConsoleSystem _commsConsole = default!;
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[Dependency] private readonly DeviceNetworkSystem _deviceNetworkSystem = default!;
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[Dependency] private readonly DockingSystem _dock = default!;
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[Dependency] private readonly EntityManager _entityManager = default!;
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[Dependency] private readonly IdCardSystem _idSystem = default!;
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[Dependency] private readonly MapLoaderSystem _map = default!;
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[Dependency] private readonly PopupSystem _popup = default!;
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[Dependency] private readonly RoundEndSystem _roundEnd = default!;
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[Dependency] private readonly SharedAudioSystem _audio = default!;
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[Dependency] private readonly ShuttleSystem _shuttle = default!;
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[Dependency] private readonly StationSystem _station = default!;
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[Dependency] private readonly TransformSystem _transformSystem = default!;
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[Dependency] private readonly UserInterfaceSystem _uiSystem = default!;
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//WD-EDIT
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[Dependency] private readonly PandaWebManager _pandaWeb = default!;
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//WD-EDIT
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private ISawmill _sawmill = default!;
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private const float ShuttleSpawnBuffer = 1f;
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private bool _emergencyShuttleEnabled;
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[ValidatePrototypeId<TagPrototype>]
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private const string DockTag = "DockEmergency";
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public override void Initialize()
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{
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_sawmill = Logger.GetSawmill("shuttle.emergency");
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_emergencyShuttleEnabled = _configManager.GetCVar(CCVars.EmergencyShuttleEnabled);
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// Don't immediately invoke as roundstart will just handle it.
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_configManager.OnValueChanged(CCVars.EmergencyShuttleEnabled, SetEmergencyShuttleEnabled);
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SubscribeLocalEvent<RoundStartingEvent>(OnRoundStart);
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SubscribeLocalEvent<StationEmergencyShuttleComponent, ComponentStartup>(OnStationStartup);
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SubscribeLocalEvent<StationCentcommComponent, ComponentShutdown>(OnCentcommShutdown);
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SubscribeLocalEvent<StationCentcommComponent, ComponentInit>(OnCentcommInit);
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SubscribeLocalEvent<EmergencyShuttleComponent, FTLStartedEvent>(OnEmergencyFTL);
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SubscribeLocalEvent<EmergencyShuttleComponent, FTLCompletedEvent>(OnEmergencyFTLComplete);
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SubscribeNetworkEvent<EmergencyShuttleRequestPositionMessage>(OnShuttleRequestPosition);
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InitializeEmergencyConsole();
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}
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private void OnRoundStart(RoundStartingEvent ev)
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{
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// WD EDIT START
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_roundEndCancelToken?.Cancel();
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CleanupEmergencyConsole();
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// WD EDIT END
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_roundEndCancelToken = new CancellationTokenSource();
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}
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private void OnCentcommShutdown(EntityUid uid, StationCentcommComponent component, ComponentShutdown args)
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{
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ClearCentcomm(component);
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}
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private void ClearCentcomm(StationCentcommComponent component)
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{
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QueueDel(component.Entity);
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QueueDel(component.MapEntity);
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component.Entity = null;
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component.MapEntity = null;
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}
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/// <summary>
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/// Attempts to get the EntityUid of the emergency shuttle
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/// </summary>
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public EntityUid? GetShuttle()
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{
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AllEntityQuery<EmergencyShuttleComponent>().MoveNext(out var shuttle, out _);
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return shuttle;
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}
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private void SetEmergencyShuttleEnabled(bool value)
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{
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if (_emergencyShuttleEnabled == value)
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return;
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_emergencyShuttleEnabled = value;
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if (value)
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{
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SetupEmergencyShuttle();
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}
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else
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{
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CleanupEmergencyShuttle();
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}
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}
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private void CleanupEmergencyShuttle()
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{
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var query = AllEntityQuery<StationCentcommComponent>();
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while (query.MoveNext(out var uid, out _))
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{
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RemCompDeferred<StationCentcommComponent>(uid);
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}
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}
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public override void Update(float frameTime)
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{
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base.Update(frameTime);
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UpdateEmergencyConsole(frameTime);
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}
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public override void Shutdown()
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{
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_configManager.UnsubValueChanged(CCVars.EmergencyShuttleEnabled, SetEmergencyShuttleEnabled);
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ShutdownEmergencyConsole();
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}
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/// <summary>
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/// If the client is requesting debug info on where an emergency shuttle would dock.
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/// </summary>
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private void OnShuttleRequestPosition(EmergencyShuttleRequestPositionMessage msg, EntitySessionEventArgs args)
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{
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if (!_admin.IsAdmin(args.SenderSession))
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return;
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var player = args.SenderSession.AttachedEntity;
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if (player is null)
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return;
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var station = _station.GetOwningStation(player.Value);
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if (!TryComp<StationEmergencyShuttleComponent>(station, out var stationShuttle) ||
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!HasComp<ShuttleComponent>(stationShuttle.EmergencyShuttle))
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{
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return;
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}
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var targetGrid = _station.GetLargestGrid(Comp<StationDataComponent>(station.Value));
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if (targetGrid == null)
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return;
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var config = _dock.GetDockingConfig(stationShuttle.EmergencyShuttle.Value, targetGrid.Value, DockTag);
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if (config == null)
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return;
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SendRoundStatus("shuttle_docked");
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RaiseNetworkEvent(new EmergencyShuttlePositionMessage()
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{
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StationUid = GetNetEntity(targetGrid),
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Position = config.Area,
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});
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}
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/// <summary>
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/// Escape shuttle FTL event handler. The only escape shuttle FTL transit should be from station to centcomm at round end
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/// </summary>
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private void OnEmergencyFTL(EntityUid uid, EmergencyShuttleComponent component, ref FTLStartedEvent args)
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{
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var ftlTime = TimeSpan.FromSeconds
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(
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TryComp<FTLComponent>(uid, out var ftlComp) ? ftlComp.TravelTime : ShuttleSystem.DefaultTravelTime
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);
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if (!TryComp<DeviceNetworkComponent>(uid, out var netComp))
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return;
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var payload = new NetworkPayload
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{
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[ShuttleTimerMasks.ShuttleMap] = uid,
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[ShuttleTimerMasks.SourceMap] = args.FromMapUid,
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[ShuttleTimerMasks.DestMap] = args.TargetCoordinates.GetMapUid(_entityManager),
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[ShuttleTimerMasks.ShuttleTime] = ftlTime,
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[ShuttleTimerMasks.SourceTime] = ftlTime,
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[ShuttleTimerMasks.DestTime] = ftlTime
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};
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_deviceNetworkSystem.QueuePacket(uid, null, payload, netComp.TransmitFrequency);
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}
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/// <summary>
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/// When the escape shuttle finishes FTL (docks at centcomm), have the timers display the round end countdown
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/// </summary>
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private void OnEmergencyFTLComplete(EntityUid uid, EmergencyShuttleComponent component, ref FTLCompletedEvent args)
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{
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var countdownTime = TimeSpan.FromSeconds(_configManager.GetCVar(CCVars.RoundRestartTime));
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var shuttle = args.Entity;
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if (!TryComp<DeviceNetworkComponent>(shuttle, out var net))
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return;
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var payload = new NetworkPayload
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{
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[ShuttleTimerMasks.ShuttleMap] = shuttle,
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[ShuttleTimerMasks.SourceMap] = _roundEnd.GetCentcomm(),
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[ShuttleTimerMasks.DestMap] = _roundEnd.GetStation(),
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[ShuttleTimerMasks.ShuttleTime] = countdownTime,
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[ShuttleTimerMasks.SourceTime] = countdownTime,
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[ShuttleTimerMasks.DestTime] = countdownTime,
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[ShuttleTimerMasks.Text] = new[] { "BYE!" }
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};
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_deviceNetworkSystem.QueuePacket(shuttle, null, payload, net.TransmitFrequency);
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}
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/// <summary>
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/// Attempts to dock the emergency shuttle to the station.
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/// </summary>
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public void CallEmergencyShuttle(EntityUid stationUid, StationEmergencyShuttleComponent? stationShuttle = null)
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{
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if (!Resolve(stationUid, ref stationShuttle) ||
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!TryComp<TransformComponent>(stationShuttle.EmergencyShuttle, out var xform) ||
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!TryComp<ShuttleComponent>(stationShuttle.EmergencyShuttle, out var shuttle))
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{
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return;
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}
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var targetGrid = _station.GetLargestGrid(Comp<StationDataComponent>(stationUid));
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// UHH GOOD LUCK
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if (targetGrid == null)
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{
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_logger.Add(LogType.EmergencyShuttle, LogImpact.High,
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$"Emergency shuttle {ToPrettyString(stationUid)} unable to dock with station {ToPrettyString(stationUid)}");
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_chatSystem.DispatchStationAnnouncement(stationUid, Loc.GetString("emergency-shuttle-good-luck"),
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playDefaultSound: false);
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// TODO: Need filter extensions or something don't blame me.
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_audio.PlayGlobal("/Audio/Misc/notice1.ogg", Filter.Broadcast(), true);
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return;
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}
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var xformQuery = GetEntityQuery<TransformComponent>();
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if (_shuttle.TryFTLDock(stationShuttle.EmergencyShuttle.Value, shuttle, targetGrid.Value, DockTag))
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{
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if (TryComp<TransformComponent>(targetGrid.Value, out var targetXform))
|
|
{
|
|
var angle = _dock.GetAngle(stationShuttle.EmergencyShuttle.Value, xform, targetGrid.Value, targetXform,
|
|
xformQuery);
|
|
|
|
_chatSystem.DispatchStationAnnouncement(stationUid,
|
|
Loc.GetString("emergency-shuttle-docked", ("time", $"{_consoleAccumulator:0}"),
|
|
("direction", angle.GetDir())), playDefaultSound: false);
|
|
}
|
|
|
|
// shuttle timers
|
|
var time = TimeSpan.FromSeconds(_consoleAccumulator);
|
|
if (TryComp<DeviceNetworkComponent>(stationShuttle.EmergencyShuttle.Value, out var netComp))
|
|
{
|
|
var payload = new NetworkPayload
|
|
{
|
|
[ShuttleTimerMasks.ShuttleMap] = stationShuttle.EmergencyShuttle.Value,
|
|
[ShuttleTimerMasks.SourceMap] = targetXform?.MapUid,
|
|
[ShuttleTimerMasks.DestMap] = _roundEnd.GetCentcomm(),
|
|
[ShuttleTimerMasks.ShuttleTime] = time,
|
|
[ShuttleTimerMasks.SourceTime] = time,
|
|
[ShuttleTimerMasks.DestTime] = time + TimeSpan.FromSeconds(TransitTime),
|
|
[ShuttleTimerMasks.Docked] = true
|
|
};
|
|
|
|
_deviceNetworkSystem.QueuePacket(stationShuttle.EmergencyShuttle.Value, null, payload,
|
|
netComp.TransmitFrequency);
|
|
}
|
|
|
|
_logger.Add(LogType.EmergencyShuttle, LogImpact.High,
|
|
$"Emergency shuttle {ToPrettyString(stationUid)} docked with stations");
|
|
|
|
// TODO: Need filter extensions or something don't blame me.
|
|
_audio.PlayGlobal("/Audio/Announcements/shuttle_dock.ogg", Filter.Broadcast(), true);
|
|
}
|
|
else
|
|
{
|
|
if (TryComp<TransformComponent>(targetGrid.Value, out var targetXform))
|
|
{
|
|
var angle = _dock.GetAngle(stationShuttle.EmergencyShuttle.Value, xform, targetGrid.Value, targetXform,
|
|
xformQuery);
|
|
|
|
_chatSystem.DispatchStationAnnouncement(stationUid,
|
|
Loc.GetString("emergency-shuttle-nearby", ("direction", angle.GetDir())), playDefaultSound: false);
|
|
}
|
|
|
|
_logger.Add(LogType.EmergencyShuttle, LogImpact.High,
|
|
$"Emergency shuttle {ToPrettyString(stationUid)} unable to find a valid docking port for {ToPrettyString(stationUid)}");
|
|
|
|
// TODO: Need filter extensions or something don't blame me.
|
|
_audio.PlayGlobal("/Audio/Misc/notice1.ogg", Filter.Broadcast(), true);
|
|
}
|
|
}
|
|
|
|
private void OnCentcommInit(EntityUid uid, StationCentcommComponent component, ComponentInit args)
|
|
{
|
|
if (!_emergencyShuttleEnabled)
|
|
return;
|
|
|
|
// Post mapinit? fancy
|
|
if (TryComp<TransformComponent>(component.Entity, out var xform))
|
|
{
|
|
component.MapEntity = xform.MapUid;
|
|
return;
|
|
}
|
|
|
|
AddCentcomm(component);
|
|
}
|
|
|
|
private void OnStationStartup(EntityUid uid, StationEmergencyShuttleComponent component, ComponentStartup args)
|
|
{
|
|
AddEmergencyShuttle(uid, component);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Spawns the emergency shuttle for each station and starts the countdown until controls unlock.
|
|
/// </summary>
|
|
public void CallEmergencyShuttle()
|
|
{
|
|
if (EmergencyShuttleArrived)
|
|
return;
|
|
|
|
if (!_emergencyShuttleEnabled)
|
|
{
|
|
_roundEnd.EndRound();
|
|
return;
|
|
}
|
|
|
|
_consoleAccumulator = _configManager.GetCVar(CCVars.EmergencyShuttleDockTime);
|
|
EmergencyShuttleArrived = true;
|
|
|
|
var query = AllEntityQuery<StationEmergencyShuttleComponent>();
|
|
|
|
while (query.MoveNext(out var uid, out var comp))
|
|
{
|
|
CallEmergencyShuttle(uid, comp);
|
|
}
|
|
|
|
_commsConsole.UpdateCommsConsoleInterface();
|
|
}
|
|
|
|
private void SetupEmergencyShuttle()
|
|
{
|
|
if (!_emergencyShuttleEnabled)
|
|
return;
|
|
|
|
var centcommQuery = AllEntityQuery<StationCentcommComponent>();
|
|
|
|
while (centcommQuery.MoveNext(out var centcomm))
|
|
{
|
|
AddCentcomm(centcomm);
|
|
}
|
|
|
|
var query = AllEntityQuery<StationEmergencyShuttleComponent>();
|
|
|
|
while (query.MoveNext(out var uid, out var comp))
|
|
{
|
|
AddEmergencyShuttle(uid, comp);
|
|
}
|
|
}
|
|
|
|
private void AddCentcomm(StationCentcommComponent component)
|
|
{
|
|
if (component.MapEntity != null || component.Entity != null)
|
|
{
|
|
_sawmill.Warning("Attempted to re-add an existing centcomm map.");
|
|
return;
|
|
}
|
|
|
|
// Check for existing centcomms and just point to that
|
|
var query = AllEntityQuery<StationCentcommComponent>();
|
|
while (query.MoveNext(out var otherComp))
|
|
{
|
|
if (otherComp == component)
|
|
continue;
|
|
|
|
if (!Exists(otherComp.MapEntity) || !Exists(otherComp.Entity))
|
|
{
|
|
Log.Error($"Disconvered invalid centcomm component?");
|
|
ClearCentcomm(otherComp);
|
|
continue;
|
|
}
|
|
|
|
component.MapEntity = otherComp.MapEntity;
|
|
component.ShuttleIndex = otherComp.ShuttleIndex;
|
|
return;
|
|
}
|
|
|
|
if (string.IsNullOrEmpty(component.Map.ToString()))
|
|
{
|
|
_sawmill.Warning("No CentComm map found, skipping setup.");
|
|
return;
|
|
}
|
|
|
|
var mapId = _mapManager.CreateMap();
|
|
var grid = _map.LoadGrid(mapId, component.Map.ToString(), new MapLoadOptions
|
|
{
|
|
LoadMap = false,
|
|
});
|
|
|
|
var map = _mapManager.GetMapEntityId(mapId);
|
|
|
|
if (!Exists(map))
|
|
{
|
|
Log.Error($"Failed to set up centcomm map!");
|
|
QueueDel(grid);
|
|
return;
|
|
}
|
|
|
|
if (!Exists(grid))
|
|
{
|
|
Log.Error($"Failed to set up centcomm grid!");
|
|
QueueDel(map);
|
|
return;
|
|
}
|
|
|
|
var xform = Transform(grid.Value);
|
|
if (xform.ParentUid != map || xform.MapUid != map)
|
|
{
|
|
Log.Error($"Centcomm grid is not parented to its own map?");
|
|
QueueDel(map);
|
|
QueueDel(grid);
|
|
return;
|
|
}
|
|
|
|
component.MapEntity = map;
|
|
component.Entity = grid;
|
|
_shuttle.AddFTLDestination(grid.Value, false);
|
|
}
|
|
|
|
public HashSet<EntityUid> GetCentcommMaps()
|
|
{
|
|
var query = AllEntityQuery<StationCentcommComponent>();
|
|
var maps = new HashSet<EntityUid>(Count<StationCentcommComponent>());
|
|
|
|
while (query.MoveNext(out var comp))
|
|
{
|
|
if (comp.MapEntity != null)
|
|
maps.Add(comp.MapEntity.Value);
|
|
}
|
|
|
|
return maps;
|
|
}
|
|
|
|
private void AddEmergencyShuttle(EntityUid uid, StationEmergencyShuttleComponent component)
|
|
{
|
|
if (!_emergencyShuttleEnabled
|
|
|| component.EmergencyShuttle != null ||
|
|
!TryComp<StationCentcommComponent>(uid, out var centcomm)
|
|
|| !TryComp(centcomm.MapEntity, out MapComponent? map))
|
|
{
|
|
return;
|
|
}
|
|
|
|
// Load escape shuttle
|
|
var shuttlePath = component.EmergencyShuttlePath;
|
|
var shuttle = _map.LoadGrid(map.MapId, shuttlePath.ToString(), new MapLoadOptions()
|
|
{
|
|
// Should be far enough... right? I'm too lazy to bounds check CentCom rn.
|
|
Offset = new Vector2(500f + centcomm.ShuttleIndex, 0f),
|
|
// fun fact: if you just fucking yeet centcomm into nullspace anytime you try to spawn the shuttle, then any distance is far enough. so lets not do that
|
|
LoadMap = false,
|
|
});
|
|
|
|
if (shuttle == null)
|
|
{
|
|
_sawmill.Error($"Unable to spawn emergency shuttle {shuttlePath} for {ToPrettyString(uid)}");
|
|
return;
|
|
}
|
|
|
|
centcomm.ShuttleIndex += _mapManager.GetGrid(shuttle.Value).LocalAABB.Width + ShuttleSpawnBuffer;
|
|
|
|
// Update indices for all centcomm comps pointing to same map
|
|
var query = AllEntityQuery<StationCentcommComponent>();
|
|
|
|
while (query.MoveNext(out var comp))
|
|
{
|
|
if (comp == centcomm || comp.MapEntity != centcomm.MapEntity)
|
|
continue;
|
|
|
|
comp.ShuttleIndex = centcomm.ShuttleIndex;
|
|
}
|
|
|
|
component.EmergencyShuttle = shuttle;
|
|
EnsureComp<ProtectedGridComponent>(shuttle.Value);
|
|
EnsureComp<PreventPilotComponent>(shuttle.Value);
|
|
EnsureComp<EmergencyShuttleComponent>(shuttle.Value);
|
|
}
|
|
|
|
private void OnEscapeUnpaused(EntityUid uid, EscapePodComponent component, ref EntityUnpausedEvent args)
|
|
{
|
|
if (component.LaunchTime == null)
|
|
return;
|
|
|
|
component.LaunchTime = component.LaunchTime.Value + args.PausedTime;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Returns whether a target is escaping on the emergency shuttle, but only if evac has arrived.
|
|
/// </summary>
|
|
public bool IsTargetEscaping(EntityUid target)
|
|
{
|
|
// if evac isn't here then sitting in a pod doesn't return true
|
|
if (!EmergencyShuttleArrived)
|
|
return false;
|
|
|
|
// check each emergency shuttle
|
|
var xform = Transform(target);
|
|
foreach (var stationData in EntityQuery<StationEmergencyShuttleComponent>())
|
|
{
|
|
if (stationData.EmergencyShuttle == null)
|
|
continue;
|
|
|
|
if (IsOnGrid(xform, stationData.EmergencyShuttle.Value))
|
|
{
|
|
return true;
|
|
}
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
private bool IsOnGrid(
|
|
TransformComponent xform,
|
|
EntityUid shuttle,
|
|
MapGridComponent? grid = null,
|
|
TransformComponent? shuttleXform = null)
|
|
{
|
|
if (!Resolve(shuttle, ref grid, ref shuttleXform))
|
|
return false;
|
|
|
|
return _transformSystem.GetWorldMatrix(shuttleXform).TransformBox(grid.LocalAABB)
|
|
.Contains(_transformSystem.GetWorldPosition(xform));
|
|
}
|
|
|
|
private void SendRoundStatus(string status)
|
|
{
|
|
var utkaRoundStatusEvent = new UtkaRoundStatusEvent()
|
|
{
|
|
Message = status
|
|
};
|
|
|
|
_pandaWeb.SendBotMessage(utkaRoundStatusEvent);
|
|
}
|
|
}
|