Files
OldThink/Resources/Textures/Mob/human_facial_hair.rsi/meta.json
Pieter-Jan Briers e0a4735fe2 Switch to TG hair sprites.
This removes the need for a separate shader because they're multiply-based instead of additive like /vg/ or Bay.
2020-01-12 02:04:13 +01:00

2 lines
3.0 KiB
JSON

{"version": 1, "size": {"x": 32, "y": 32}, "states": [{"name": "3oclock", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}, {"name": "5oclockmoustache", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}, {"name": "7oclock", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}, {"name": "7oclockmoustache", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}, {"name": "abe", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}, {"name": "brokenman", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}, {"name": "chaplin", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}, {"name": "chin", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}, {"name": "chinlessbeard", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}, {"name": "croppedfullbeard", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}, {"name": "dorsalfnil", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}, {"name": "dwarf", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}, {"name": "elvis", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}, {"name": "fiveoclock", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}, {"name": "fullbeard", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}, {"name": "fumanchu", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}, {"name": "gt", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}, {"name": "hip", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}, {"name": "hogan", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}, {"name": "jensen", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}, {"name": "longbeard", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}, {"name": "longbeard_l", "directions": 1, "delays": [[1.0]]}, {"name": "martialartist", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}, {"name": "moonshiner", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}, {"name": "moustache", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}, {"name": "mutton", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}, {"name": "muttonmus", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}, {"name": "neckbeard", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}, {"name": "pencilstache", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}, {"name": "selleck", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}, {"name": "sideburn", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}, {"name": "smallstache", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}, {"name": "vandyke", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}, {"name": "volaju", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}, {"name": "walrus", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}, {"name": "watson", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}, {"name": "wise", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}, {"name": "shaved", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}]}