Files
OldThink/Content.Client/UserInterface/Systems/Ghost/Controls/Roles/MakeGhostRoleEui.cs
Aviu00 8922181b84 Cherrypicks 4 (#393)
* Immovable Rod changes (#26757)

* Adds non randomized rod velocity (#27123)

* adds non randomized rod velocity

* Adds despawn suffix to despawn rod

* make fire spreading scale with mass (#27202)

* make fire spreading scale with mass

* realer

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Co-authored-by: deltanedas <@deltanedas:kde.org>

* lower max firestacks to 10, refactor flammable (#27159)

* lower max firestacks to 10, refactor flammable

* fix

* uncap fire stack damage, lower fire stack damage

* fix fire spread round removal (#27986)

* fix a resolve debug assert

* rewrite fire spread

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Co-authored-by: deltanedas <@deltanedas:kde.org>

* fire troll fix (#28034)

Co-authored-by: deltanedas <@deltanedas:kde.org>

* Hide doafters if you're in a container (#29487)

* Hide doafters if you're in a container

* Out of the loop

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Co-authored-by: plykiya <plykiya@protonmail.com>

* Add ghost role raffles (#26629)

* Add ghost role raffles

* GRR: Fix dialogue sizing, fix merge

* GRR: Add raffle deciders (winner picker)

* GRR: Make settings prototype based with option to override

* GRR: Use Raffles folder and namespace

* GRR: DataFieldify and TimeSpanify

* GRR: Don't actually DataFieldify HashSet<ICommonSession>s

* GRR: add GetGhostRoleCount() + docs

* update engine on branch

* Ghost role raffles: docs, fix window size, cleanup, etc

* GRR: Admin UI

* GRR: Admin UI: Display initial/max/ext of selected raffle settings proto

* GRR: Make a ton of roles raffled

* Make ERT use short raffle timer (#27830)

Co-authored-by: plykiya <plykiya@protonmail.com>

* gives loneops a proper ghost role raffle (#27841)

* shorten short raffle (#28685)

* - fix: Conflicts.

* - fix.

---------

Co-authored-by: keronshb <54602815+keronshb@users.noreply.github.com>
Co-authored-by: deltanedas <39013340+deltanedas@users.noreply.github.com>
Co-authored-by: Whisper <121047731+QuietlyWhisper@users.noreply.github.com>
Co-authored-by: Plykiya <58439124+Plykiya@users.noreply.github.com>
Co-authored-by: plykiya <plykiya@protonmail.com>
Co-authored-by: no <165581243+pissdemon@users.noreply.github.com>
Co-authored-by: Boaz1111 <149967078+Boaz1111@users.noreply.github.com>
Co-authored-by: HS <81934438+HolySSSS@users.noreply.github.com>
2024-06-29 23:02:26 +03:00

87 lines
2.5 KiB
C#

using Content.Client.Eui;
using Content.Server.Ghost.Roles.Raffles;
using Content.Shared.Eui;
using Content.Shared.Ghost.Roles;
using JetBrains.Annotations;
using Robust.Client.Console;
using Robust.Client.Player;
using Robust.Shared.Utility;
namespace Content.Client.UserInterface.Systems.Ghost.Controls.Roles;
[UsedImplicitly]
public sealed class MakeGhostRoleEui : BaseEui
{
[Dependency] private readonly IEntityManager _entManager = default!;
[Dependency] private readonly IPlayerManager _playerManager = default!;
[Dependency] private readonly IClientConsoleHost _consoleHost = default!;
private readonly MakeGhostRoleWindow _window;
public MakeGhostRoleEui()
{
_window = new MakeGhostRoleWindow();
_window.OnClose += OnClose;
_window.OnMake += OnMake;
}
public override void HandleState(EuiStateBase state)
{
if (state is not MakeGhostRoleEuiState uiState)
{
return;
}
_window.SetEntity(_entManager, uiState.Entity);
}
public override void Opened()
{
base.Opened();
_window.OpenCentered();
}
private void OnMake(NetEntity entity, string name, string description, string rules, bool makeSentient, GhostRoleRaffleSettings? raffleSettings)
{
var session = _playerManager.LocalSession;
if (session == null)
{
return;
}
var command = raffleSettings is not null ? "makeghostroleraffled" : "makeghostrole";
var makeGhostRoleCommand =
$"{command} " +
$"\"{CommandParsing.Escape(entity.ToString())}\" " +
$"\"{CommandParsing.Escape(name)}\" " +
$"\"{CommandParsing.Escape(description)}\" ";
if (raffleSettings is not null)
{
makeGhostRoleCommand += $"{raffleSettings.InitialDuration} " +
$"{raffleSettings.JoinExtendsDurationBy} " +
$"{raffleSettings.MaxDuration} ";
}
makeGhostRoleCommand += $"\"{CommandParsing.Escape(rules)}\"";
_consoleHost.ExecuteCommand(session, makeGhostRoleCommand);
if (makeSentient)
{
var makeSentientCommand = $"makesentient \"{CommandParsing.Escape(entity.ToString())}\"";
_consoleHost.ExecuteCommand(session, makeSentientCommand);
}
_window.Close();
}
private void OnClose()
{
base.Closed();
SendMessage(new CloseEuiMessage());
}
}