Files
OldThink/Content.Client/_White/Cult/UI/Torch/TorchWindowBUI.cs

46 lines
1.1 KiB
C#

using Content.Shared._White.Cult.Items;
using Robust.Shared.Prototypes;
namespace Content.Client._White.Cult.UI.Torch;
public sealed class TorchWindowBUI : BoundUserInterface
{
[Dependency] private readonly IPrototypeManager _prototypeManager = default!;
private TorchWindow? _window;
public TorchWindowBUI(EntityUid owner, Enum uiKey) : base(owner, uiKey)
{
IoCManager.InjectDependencies(this);
}
protected override void Open()
{
base.Open();
_window = new();
_window.OpenCentered();
_window.OnClose += Close;
_window.ItemSelected += (uid, item) =>
{
var msg = new TorchWindowItemSelectedMessage(uid, item);
SendMessage(msg);
_window.Close();
};
if (State != null)
UpdateState(State);
}
protected override void UpdateState(BoundUserInterfaceState state)
{
base.UpdateState(state);
if (state is TorchWindowBUIState newState)
{
_window?.PopulateList(newState.Items);
}
}
}