Files
OldThink/Content.Server/_White/Stunprod/StunprodSystem.cs
Aviu00 e72db9d701 Stunprod fixes & add new sprites (#334)
* - tweak: Cleanup snatcherprod and tentacle gun.

* - fix: Cleanup StunprodSystem.

* - add: Snatcherprod on inhand sprites.
2024-06-06 14:30:00 +03:00

136 lines
4.9 KiB
C#

using System.Diagnostics.CodeAnalysis;
using Content.Server.Popups;
using Content.Server.Power.Components;
using Content.Server.Power.EntitySystems;
using Content.Shared.Damage.Events;
using Content.Shared.Examine;
using Content.Shared.Item;
using Content.Shared.Item.ItemToggle;
using Content.Shared.Item.ItemToggle.Components;
using Content.Shared.Toggleable;
using Robust.Shared.Containers;
namespace Content.Server._White.Stunprod;
public sealed class StunprodSystem : EntitySystem
{
[Dependency] private readonly SharedAppearanceSystem _appearance = default!;
[Dependency] private readonly SharedContainerSystem _containers = default!;
[Dependency] private readonly BatterySystem _battery = default!;
[Dependency] private readonly PopupSystem _popup = default!;
[Dependency] private readonly SharedItemToggleSystem _itemToggle = default!;
[Dependency] private readonly SharedItemSystem _item = default!;
private const string CellSlot = "cell_slot";
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<StunprodComponent, ExaminedEvent>(OnExamined);
SubscribeLocalEvent<StunprodComponent, StaminaDamageOnHitAttemptEvent>(OnStaminaHitAttempt);
SubscribeLocalEvent<StunprodComponent, EntRemovedFromContainerMessage>(OnEntRemoved);
SubscribeLocalEvent<StunprodComponent, EntInsertedIntoContainerMessage>(OnEntInserted);
SubscribeLocalEvent<StunprodComponent, ItemToggleActivateAttemptEvent>(TryTurnOn);
SubscribeLocalEvent<StunprodComponent, ItemToggledEvent>(ToggleDone);
SubscribeLocalEvent<StunprodComponent, ComponentStartup>(OnStartup,
after: new[] {typeof(SharedItemToggleSystem)});
}
private void OnStartup(Entity<StunprodComponent> ent, ref ComponentStartup args)
{
_appearance.SetData(ent, ToggleVisuals.Toggled, "nocell");
}
private void OnEntInserted(EntityUid uid, StunprodComponent component, EntInsertedIntoContainerMessage args)
{
_itemToggle.TryDeactivate(uid, predicted: false);
_appearance.SetData(uid, ToggleVisuals.Toggled, false);
}
private void OnEntRemoved(EntityUid uid, StunprodComponent component, EntRemovedFromContainerMessage args)
{
if (TerminatingOrDeleted(uid))
return;
_itemToggle.TryDeactivate(uid, predicted: false);
_appearance.SetData(uid, ToggleVisuals.Toggled, "nocell");
}
private void OnStaminaHitAttempt(EntityUid uid, StunprodComponent component,
ref StaminaDamageOnHitAttemptEvent args)
{
if (!_itemToggle.IsActivated(uid) || !TryGetBatteryComponent(uid, out var battery, out var batteryUid) ||
!_battery.TryUseCharge(batteryUid.Value, component.EnergyPerUse, battery))
{
args.Cancelled = true;
return;
}
if (battery.CurrentCharge < component.EnergyPerUse)
_itemToggle.TryDeactivate(uid, predicted: false);
}
private void OnExamined(EntityUid uid, StunprodComponent comp, ExaminedEvent args)
{
var msg = _itemToggle.IsActivated(uid)
? Loc.GetString("comp-stunprod-examined-on")
: Loc.GetString("comp-stunprod-examined-off");
args.PushMarkup(msg);
}
private void ToggleDone(Entity<StunprodComponent> entity, ref ItemToggledEvent args)
{
if (entity.Comp.HasHeldPrefix && TryComp<ItemComponent>(entity, out var item))
_item.SetHeldPrefix(entity.Owner, args.Activated ? "on" : "off", component: item);
if (!TryGetBatteryComponent(entity, out _, out _))
_appearance.SetData(entity, ToggleVisuals.Toggled, "nocell");
}
private void TryTurnOn(Entity<StunprodComponent> entity, ref ItemToggleActivateAttemptEvent args)
{
if (TryGetBatteryComponent(entity, out var battery, out _) &&
battery.CurrentCharge >= entity.Comp.EnergyPerUse)
return;
args.Cancelled = true;
_appearance.SetData(entity, ToggleVisuals.Toggled, battery == null ? "nocell" : false);
if (args.User != null)
{
_popup.PopupEntity(Loc.GetString("stunbaton-component-low-charge"), (EntityUid) args.User,
(EntityUid) args.User);
}
}
private bool TryGetBatteryComponent(EntityUid uid, [NotNullWhen(true)] out BatteryComponent? battery,
[NotNullWhen(true)] out EntityUid? batteryUid)
{
if (TryComp(uid, out battery))
{
batteryUid = uid;
return true;
}
if (!_containers.TryGetContainer(uid, CellSlot, out var container) ||
container is not ContainerSlot slot)
{
battery = null;
batteryUid = null;
return false;
}
batteryUid = slot.ContainedEntity;
if (batteryUid != null)
return TryComp(batteryUid, out battery);
battery = null;
return false;
}
}