Files
OldThink/Resources/Textures/Objects/Misc/cablecuffs.rsi/meta.json
nuke a62935dab2 Handcuff system (#1831)
* Implemented most serverside logic

* All serverside cuff logic complete

* SFX, Clientside HUD stuff, Other logic.

* fffff

* Cuffs 1.0

* missing loc string

* Cuffs are stored in the balls now.

* Basic integrationtest

* Support stripping menu.

* rrr

* Fixes

* properties

* gun emoji

* fixes

* get rid of unused

* reeee

* Update Content.Shared/GameObjects/ContentNetIDs.cs

Co-authored-by: Víctor Aguilera Puerto <6766154+Zumorica@users.noreply.github.com>
2020-08-25 14:54:23 +02:00

100 lines
1.2 KiB
JSON

{
"version": 1,
"size": {
"x": 32,
"y": 32
},
"states": [
{
"name": "cuff",
"directions": 1,
"delays": [
[
1
]
]
},
{
"name": "cuff-broken",
"directions": 1,
"delays": [
[
1
]
]
},
{
"name": "body-overlay-2",
"directions": 4,
"delays": [
[
1
],
[
1
],
[
1
],
[
1
]
]
},
{
"name": "body-overlay-4",
"directions": 4,
"delays": [
[
1
],
[
1
],
[
1
],
[
1
]
]
},
{
"name": "inhand-left",
"directions": 4,
"delays": [
[
1
],
[
1
],
[
1
],
[
1
]
]
},
{
"name": "inhand-right",
"directions": 4,
"delays": [
[
1
],
[
1
],
[
1
],
[
1
]
]
}
]
}