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OldThink/Content.Client/GameObjects/EntitySystems/HealthOverlay
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Vera Aguilera Puerto 03cd390478 Makes a lot of entity systems unsubscribe from events on shutdown.
2021-04-09 16:08:12 +02:00
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HealthOverlayBar.cs
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HealthOverlayGui.cs
Removed Control.Update, moved all update code to Control.FrameUpdate. UI controls have no business running code inside simulation Ticks. Because of how the update loop is ordered, this will actually make the UI elements more responsive to simulation changes.
2021-03-26 17:10:31 -07:00
HealthOverlaySystem.cs
Makes a lot of entity systems unsubscribe from events on shutdown.
2021-04-09 16:08:12 +02:00
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