* Changeling WIP * UI * Pointers fix * Moved out abilities * Regenerate ability * Fixed Regenerate ability Prevent ghosting while regenerating * Cleanup * Base lesser form * Finished Lesser Form && Transform * Transform Sting * Blind Sting * Mute Sting Added OnExamine on absorbed human * Hallucination Sting Changeling Absorb and transfer absorbed entities to absorber * Cryogenic Sting * Adrenaline Sacs * Transform now uses Polymorph * Armblade, Shield, Armor * Tentacle Arm ability Tentacle Gun system * WIP with bugs * WiP bugs * fix implant transfer * Fixed bugs with shop transfer and actions transfer * Just in case * Vi sitter i ventrilo och spelar DotA * Fixes and proper LesserForm tracking * !!!!! * Fixed empty buttons * WIP Gamerule Ready - shop * nerf stun time cause its sucks * cleaning * just in case * Absorb DNA Objective. * Partial objectives with bugs * fix * fix pointer * Changeling objectives * Changeling objectives №2 * Admin verb, game rule * Fixed empty list check Icons for objectives * Changeling chat, changeling names etc. * fix some merge errors * - fix: Fixed all bugs with changeling --------- Co-authored-by: Y-Parvus <yevhen.parvus@gmail.com> Co-authored-by: Y-Parvus <61109031+Y-Parvus@users.noreply.github.com> Co-authored-by: HitPanda <104197232+EnefFlow@users.noreply.github.com> Co-authored-by: EnefFlow <regeto90@mail.ru>
79 lines
2.2 KiB
C#
79 lines
2.2 KiB
C#
using System.Numerics;
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using Content.Shared.Chat;
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namespace Content.Client.UserInterface.Systems.Chat.Controls;
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public sealed class ChannelSelectorButton : ChatPopupButton<ChannelSelectorPopup>
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{
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public event Action<ChatSelectChannel>? OnChannelSelect;
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public ChatSelectChannel SelectedChannel { get; private set; }
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private const int SelectorDropdownOffset = 38;
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public ChannelSelectorButton()
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{
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Name = "ChannelSelector";
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Popup.Selected += OnChannelSelected;
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if (Popup.FirstChannel is { } firstSelector)
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{
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Select(firstSelector);
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}
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}
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protected override UIBox2 GetPopupPosition()
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{
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var globalLeft = GlobalPosition.X;
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var globalBot = GlobalPosition.Y + Height;
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return UIBox2.FromDimensions(
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new Vector2(globalLeft, globalBot),
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new Vector2(SizeBox.Width, SelectorDropdownOffset));
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}
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private void OnChannelSelected(ChatSelectChannel channel)
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{
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Select(channel);
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}
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public void Select(ChatSelectChannel channel)
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{
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if (Popup.Visible)
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{
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Popup.Close();
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}
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if (SelectedChannel == channel)
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return;
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SelectedChannel = channel;
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OnChannelSelect?.Invoke(channel);
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}
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public static string ChannelSelectorName(ChatSelectChannel channel)
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{
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return Loc.GetString($"hud-chatbox-select-channel-{channel}");
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}
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public Color ChannelSelectColor(ChatSelectChannel channel)
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{
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return channel switch
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{
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ChatSelectChannel.Radio => Color.LimeGreen,
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ChatSelectChannel.LOOC => Color.MediumTurquoise,
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ChatSelectChannel.OOC => Color.LightSkyBlue,
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ChatSelectChannel.Dead => Color.MediumPurple,
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ChatSelectChannel.Admin => Color.HotPink,
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ChatSelectChannel.Changeling => Color.Purple,
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ChatSelectChannel.Cult => Color.DarkRed,
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_ => Color.DarkGray
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};
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}
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public void UpdateChannelSelectButton(ChatSelectChannel channel, Shared.Radio.RadioChannelPrototype? radio)
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{
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Text = radio != null ? Loc.GetString(radio.Name) : ChannelSelectorName(channel);
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Modulate = radio?.Color ?? ChannelSelectColor(channel);
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}
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}
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