* Changeling WIP * UI * Pointers fix * Moved out abilities * Regenerate ability * Fixed Regenerate ability Prevent ghosting while regenerating * Cleanup * Base lesser form * Finished Lesser Form && Transform * Transform Sting * Blind Sting * Mute Sting Added OnExamine on absorbed human * Hallucination Sting Changeling Absorb and transfer absorbed entities to absorber * Cryogenic Sting * Adrenaline Sacs * Transform now uses Polymorph * Armblade, Shield, Armor * Tentacle Arm ability Tentacle Gun system * WIP with bugs * WiP bugs * fix implant transfer * Fixed bugs with shop transfer and actions transfer * Just in case * Vi sitter i ventrilo och spelar DotA * Fixes and proper LesserForm tracking * !!!!! * Fixed empty buttons * WIP Gamerule Ready - shop * nerf stun time cause its sucks * cleaning * just in case * Absorb DNA Objective. * Partial objectives with bugs * fix * fix pointer * Changeling objectives * Changeling objectives №2 * Admin verb, game rule * Fixed empty list check Icons for objectives * Changeling chat, changeling names etc. * fix some merge errors * - fix: Fixed all bugs with changeling --------- Co-authored-by: Y-Parvus <yevhen.parvus@gmail.com> Co-authored-by: Y-Parvus <61109031+Y-Parvus@users.noreply.github.com> Co-authored-by: HitPanda <104197232+EnefFlow@users.noreply.github.com> Co-authored-by: EnefFlow <regeto90@mail.ru>
98 lines
2.2 KiB
C#
98 lines
2.2 KiB
C#
namespace Content.Shared.Chat
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{
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/// <summary>
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/// Represents chat channels that the player can filter chat tabs by.
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/// </summary>
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[Flags]
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public enum ChatChannel : ushort
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{
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None = 0,
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/// <summary>
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/// Chat heard by players within earshot
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/// </summary>
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Local = 1 << 0,
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/// <summary>
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/// Chat heard by players right next to each other
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/// </summary>
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Whisper = 1 << 1,
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/// <summary>
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/// Messages from the server
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/// </summary>
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Server = 1 << 2,
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/// <summary>
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/// Damage messages
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/// </summary>
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Damage = 1 << 3,
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/// <summary>
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/// Radio messages
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/// </summary>
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Radio = 1 << 4,
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/// <summary>
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/// Local out-of-character channel
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/// </summary>
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LOOC = 1 << 5,
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/// <summary>
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/// Out-of-character channel
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/// </summary>
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OOC = 1 << 6,
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/// <summary>
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/// Visual events the player can see.
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/// Basically like visual_message in SS13.
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/// </summary>
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Visual = 1 << 7,
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/// <summary>
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/// Emotes
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/// </summary>
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Emotes = 1 << 8,
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/// <summary>
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/// Deadchat
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/// </summary>
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Dead = 1 << 9,
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/// <summary>
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/// Misc admin messages
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/// </summary>
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Admin = 1 << 10,
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/// <summary>
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/// Admin alerts, messages likely of elevated importance to admins
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/// </summary>
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AdminAlert = 1 << 11,
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/// <summary>
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/// Admin chat
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/// </summary>
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AdminChat = 1 << 12,
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/// <summary>
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/// Changeling
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/// </summary>
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Changeling = 1 << 13,
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//WD EDIT
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Cult = 1 << 14,
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/// <summary>
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/// Unspecified.
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/// </summary>
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Unspecified = 1 << 15,
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/// <summary>
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/// Channels considered to be IC.
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/// </summary>
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IC = Local | Whisper | Radio | Dead | Emotes | Damage | Visual | Changeling,
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AdminRelated = Admin | AdminAlert | AdminChat,
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}
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}
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