45 lines
1.3 KiB
C#
45 lines
1.3 KiB
C#
using Content.Server.Administration;
|
|
using Content.Shared.Administration;
|
|
using Robust.Server.Player;
|
|
using Robust.Shared.Console;
|
|
|
|
namespace Content.Server._White.Reputation.Commands;
|
|
|
|
[AdminCommand(AdminFlags.Host)]
|
|
public sealed class SetReputationCommand : IConsoleCommand
|
|
{
|
|
public string Command => "setreput";
|
|
public string Description => "Sets the reputation to the certain value.";
|
|
public string Help => "Usage: setrep {ckey} {value}";
|
|
public void Execute(IConsoleShell shell, string argStr, string[] args)
|
|
{
|
|
var playerManager = IoCManager.Resolve<IPlayerManager>();
|
|
var repManager = IoCManager.Resolve<ReputationManager>();
|
|
|
|
if (args.Length < 2)
|
|
{
|
|
shell.WriteLine($"Not enough arguments.\n{Help}");
|
|
return;
|
|
}
|
|
|
|
if (!playerManager.TryGetPlayerDataByUsername(args[0], out var playerData))
|
|
{
|
|
shell.WriteLine($"Couldn't find player: {args[0]}.");
|
|
return;
|
|
}
|
|
|
|
if (!float.TryParse(args[1], out var value))
|
|
{
|
|
shell.WriteLine($"Invalid value: {args[1]}.");
|
|
return;
|
|
}
|
|
|
|
var uid = playerData.UserId;
|
|
var admin = playerData.UserName;
|
|
|
|
repManager.SetPlayerReputation(uid, value, admin);
|
|
|
|
shell.WriteLine($"Set reputation of {args[0]} to {args[1]}.");
|
|
}
|
|
}
|