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Code Issues Pull Requests Actions 3 Packages Projects Releases Wiki Activity
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ac9970a50fffcb3dfd2d71b34e2c070af973c247
OldThink/Content.Server/Maps
History
metalgearsloth ac9970a50f Resave every map (#15964)
2023-05-02 11:38:01 +10:00
..
Conditions
…
NameGenerators
…
GameMapCondition.cs
…
GameMapManager.cs
Refactor GameMapManager a bit (nukes mapforced) (#11513)
2022-11-08 13:18:21 +11:00
GameMapPoolPrototype.cs
Map pool cvar (#12313)
2022-11-01 20:17:35 -05:00
GameMapPrototype.cs
Revert "Revert "Replace ResourcePath with ResPath (#15308)" (#155… (#15566)
2023-04-20 20:16:01 +10:00
GameMapPrototype.MapSelection.cs
Map pool cvar (#12313)
2022-11-01 20:17:35 -05:00
GridDraggingCommand.cs
Fix griddrag and tethergun (#10510)
2022-08-31 20:11:45 -07:00
GridDraggingSystem.cs
Content update for ECS physics (#13291)
2023-01-15 15:38:59 +11:00
IGameMapManager.cs
Refactor GameMapManager a bit (nukes mapforced) (#11513)
2022-11-08 13:18:21 +11:00
MapMigrationSystem.cs
Add basic map loader support for entity renaming (#15862)
2023-05-01 13:41:57 +10:00
PlanetCommand.cs
Salvage expeditions (#12745)
2023-04-20 10:43:13 +10:00
ResaveCommand.cs
Resave every map (#15964)
2023-05-02 11:38:01 +10:00
TileSystem.cs
More anomalies (#13766)
2023-02-06 01:03:53 -04:00
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