* First commit * Lockers * Lockers electric boogaloo * Crates and Lockers * Almost finishing the Textures folder * Updating texture paths. Reminder to fix: * Lockers * Windows * Vending Machines * APC * Catwalks * Bedsheets and Cloaks * Status effects * dont know what happened here * Commit before merge * re-organizing * Lockers broken * Commit before merge * Submodule * renaming * Fixing most issues * forgot these ones * Updating submodule * typo * Fixing some paths * fixing some paths * updating submodule * (hopefully) fixing the submodule
8 lines
307 B
Plaintext
8 lines
307 B
Plaintext
# .import files are made by Godot because the assets are exposed if using symlinks.
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# IF you need to persist a .import file because of something used Godot-side (GUI-side),
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# you can do a negation with !.
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*.import
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# Negation would be like this:
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#!/Textures/Interface/handsbox.png.import
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/I_MADE_THE_SYMLINK
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