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afc784b2a22039bfadd9705eb00be62a67e02dfd
OldThink/Content.Server/GameObjects/Components/Mobs
History
Exp 5120627ca2 Makes more fields VV (#2026)
* Some more VV

* Fixed build & some more gun vvs

* Added VendingMachine Inventory & Items
2020-09-08 13:30:22 +02:00
..
Speech
Replace resolve dependency with attribute in components (#1995)
2020-09-02 01:30:03 +02:00
State
Add prediction for standing states and mob states (#1937)
2020-08-29 13:20:37 +02:00
CameraRecoilComponent.cs
…
ClumsyComponent.cs
Make clown clumsy. (#1481)
2020-07-26 14:08:09 +02:00
CombatModeComponent.cs
RaisePredictiveEvent works.
2020-03-25 17:53:50 +01:00
FootstepSoundComponent.cs
…
HeatResistanceComponent.cs
Bodysystem and damagesystem rework (#1544)
2020-08-16 16:42:42 -07:00
HumanoidAppearanceComponent.cs
added Character Setup (#511)
2020-01-18 01:54:13 +01:00
MindComponent.cs
Replace every usage of GridCoordinates with EntityCoordinates (#2021)
2020-09-06 16:11:53 +02:00
ServerOverlayEffectsComponent.cs
Fix namespaces and optimize imports (#1651)
2020-08-13 14:40:27 +02:00
ServerStatusEffectsComponent.cs
Makes more fields VV (#2026)
2020-09-08 13:30:22 +02:00
StunnableComponent.cs
Add prediction for standing states and mob states (#1937)
2020-08-29 13:20:37 +02:00
VisitingMindComponent.cs
Make deleting a visited entity not cleaning it up in the mind.
2020-08-21 17:43:27 +02:00
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