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Code Issues Pull Requests Actions 3 Packages Projects Releases Wiki Activity
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b46b890618589bc5a8f79dbd4b92ff1f144d95f3
OldThink/Content.Client/GameObjects/Components/Mobs
History
Pieter-Jan Briers 44e3cc9395 Alerts now use SpriteSpecifier
2020-12-23 23:45:52 +01:00
..
Actions
Actions System + UI (#2710)
2020-12-13 23:28:20 +01:00
State
Damage rework (#2525)
2020-12-07 14:52:55 +01:00
CameraRecoilComponent.cs
Fixes CameraRecoil runtime (#2662)
2020-12-01 20:41:16 +01:00
ClientActionsComponent.cs
Hotbar Improvements + Item Action Integration Test (#2749)
2020-12-22 15:41:56 +01:00
ClientAlertsComponent.cs
Alerts now use SpriteSpecifier
2020-12-23 23:45:52 +01:00
ClientOverlayEffectsComponent.cs
Use 'new' expression in places where the type is evident for content (#2590)
2020-11-27 21:00:49 +11:00
CombatModeComponent.cs
…
DamageStateVisualizer.cs
Added enum types (#2701)
2020-12-04 11:57:33 +01:00
HumanoidAppearanceComponent.cs
Fix mechanism events not being called properly, add test (#2279)
2020-10-17 12:26:39 +02:00
ICharacterUI.cs
Objectives (#2459)
2020-11-22 18:38:07 +11:00
MeleeLungeComponent.cs
Camera doesn't move on melee attack (#2107)
2020-11-03 13:30:36 -08:00
StunnableComponent.cs
Update usages of ! is with is not (#2584)
2020-11-27 00:33:31 +11:00
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