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b46b890618589bc5a8f79dbd4b92ff1f144d95f3
OldThink/Content.Server/GameObjects/Components/Power
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py01 1032576a20 Replaces AnchoredChanged C# event with ComponentMessage (#2905)
* Replaces AnchoredChanged C# event with ComponentMessage

* Removes unneeded fields

Co-authored-by: py01 <pyronetics01@gmail.com>
2021-01-05 15:32:59 +11:00
..
AME
Replaces PowerReceiver's C# event with a ComponentMessage (#2888)
2021-01-03 16:13:01 +01:00
ApcNetComponents
Replaces AnchoredChanged C# event with ComponentMessage (#2905)
2021-01-05 15:32:59 +11:00
PowerNetComponents
Replaces AnchoredChanged C# event with ComponentMessage (#2905)
2021-01-05 15:32:59 +11:00
BaseNetConnectorComponent.cs
Fix namespaces and optimize imports (#1651)
2020-08-13 14:40:27 +02:00
BatteryComponent.cs
Adds sized (S, M, L) power cells and a generic component for battery powered items (#2352)
2020-10-29 19:17:03 +01:00
PowerCellComponent.cs
Optimise flashlights (#2468)
2020-10-31 21:56:46 +01:00
PowerCellSlotComponent.cs
Add ActionBlockerExtensions
2020-12-20 04:26:21 +01:00
WireComponent.cs
Make InteractUsing async, make tools use DoAfter. (#1772)
2020-08-18 14:39:08 +02:00
WirePlacerComponent.cs
Async Interface IAfterInteract() (#2735)
2020-12-17 18:45:04 +11:00
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