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OldThink/Content.Server/GameObjects/Components/Mobs
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DrSmugleaf 5c0cf1b1a0 Use 'new' expression in places where the type is evident for content (#2590)
* Content.Client

* Content.Benchmarks

* Content.IntegrationTests

* Content.Server

* Content.Server.Database

* Content.Shared

* Content.Tests

* Merge fixes

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2020-11-27 21:00:49 +11:00
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Speech
Use 'new' expression in places where the type is evident for content (#2590)
2020-11-27 21:00:49 +11:00
State
Use 'new' expression in places where the type is evident for content (#2590)
2020-11-27 21:00:49 +11:00
CameraRecoilComponent.cs
…
ClumsyComponent.cs
…
CombatModeComponent.cs
…
FootstepSoundComponent.cs
…
HeatResistanceComponent.cs
Typo, redundant string interpolation, namespaces and imports cleanup (#2068)
2020-09-13 14:23:52 +02:00
HumanoidAppearanceComponent.cs
Fix mechanism events not being called properly, add test (#2279)
2020-10-17 12:26:39 +02:00
MindComponent.cs
Update usages of ! is with is not (#2584)
2020-11-27 00:33:31 +11:00
ServerAlertsComponent.cs
Missed these in the merge, whoops.
2020-11-10 17:06:20 +01:00
ServerOverlayEffectsComponent.cs
Use 'new' expression in places where the type is evident for content (#2590)
2020-11-27 21:00:49 +11:00
StunnableComponent.cs
Alerts System and UI (#2529)
2020-11-10 15:22:19 +11:00
VisitingMindComponent.cs
…
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