* add haloperidol, potassium iodide * review fixes * review and tuning * add: translation * new mutations * translation string fix * holymelons are holy now * add: translation * rename holymelon * Tomato killers don't kill the server anymore. (#28173) * tomato killer auto death * fix * Update miscellaneous.yml --------- Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com> Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com>
18 lines
540 B
C#
18 lines
540 B
C#
using Content.Shared.Damage.Prototypes;
|
|
using Robust.Shared.GameStates;
|
|
|
|
namespace Content.Shared.Damage.Components;
|
|
|
|
/// <summary>
|
|
/// Applies the specified DamageModifierSets when the entity takes damage.
|
|
/// </summary>
|
|
[RegisterComponent, NetworkedComponent]
|
|
public sealed partial class DamageProtectionBuffComponent : Component
|
|
{
|
|
/// <summary>
|
|
/// The damage modifiers for entities with this component.
|
|
/// </summary>
|
|
[DataField]
|
|
public Dictionary<string, DamageModifierSetPrototype> Modifiers = new();
|
|
}
|