Files
OldThink/Content.Shared/Damage/Components/DamageProtectionBuffComponent.cs
ThereDrD0 bc57436166 Новые растения в ботанику (#416)
* add haloperidol, potassium iodide

* review fixes

* review and tuning

* add: translation

* new mutations

* translation string fix

* holymelons are holy now

* add: translation

* rename holymelon

* Tomato killers don't kill the server anymore. (#28173)

* tomato killer auto death

* fix

* Update miscellaneous.yml

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Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com>
2024-07-03 01:03:39 +03:00

18 lines
540 B
C#

using Content.Shared.Damage.Prototypes;
using Robust.Shared.GameStates;
namespace Content.Shared.Damage.Components;
/// <summary>
/// Applies the specified DamageModifierSets when the entity takes damage.
/// </summary>
[RegisterComponent, NetworkedComponent]
public sealed partial class DamageProtectionBuffComponent : Component
{
/// <summary>
/// The damage modifiers for entities with this component.
/// </summary>
[DataField]
public Dictionary<string, DamageModifierSetPrototype> Modifiers = new();
}