Files
OldThink/Resources/Textures/Objects/Materials/Shards/piece.rsi/meta.json
Peter Wedder bd4f2b41df Prettier window breaking (#2368)
* Put the damage in the windows

* add crack overlays

* Window cracking

* glass related sounds

* let's use a valid state

* run optipng on these for posterity

* Examine damage descriptions

* add "Constructible" to dictionary

* Downmix stereo effects to mono

* breaking and knocking

* Add shard etc. sprites

* shard inhands

* more sprite wrangling

* Expand destructiblecomponent drop system + implement it for windows

* Shard descriptions

* Random sprite component

* no nullbabby

* Random destroysounds

* random offset on destructible drops

* fix fucked yaml

* sound collections

* random pitch for knocking

* Localization

* hascomponent

* better spawnondestroy

* missed one
2020-10-29 20:42:11 +01:00

38 lines
786 B
JSON

{
"version": 1,
"size": {
"x": 32,
"y": 32
},
"license": "CC-BY-SA-3.0",
"copyright": "https://github.com/discordia-space/CEV-Eris/commit/b5b4edd4e46efc2ee2d3c1ce5aff82d80ddc461e",
"states": [
{
"name": "piecelarge",
"directions": 1,
"delays": [
[
1.0
]
]
},
{
"name": "piecemedium",
"directions": 1,
"delays": [
[
1.0
]
]
},
{
"name": "piecesmall",
"directions": 1,
"delays": [
[
1.0
]
]
}
]
}