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OldThink/Content.Server/Construction
History
Peptide90 e2a7fd24d5 Adds construct / deconstruct crates (#5650)
2021-12-06 15:10:03 -07:00
..
Commands
fixrotations fixes rotations properly again (#5292)
2021-11-17 12:00:58 +11:00
Completions
AppearanceComponent API Changes (#5446)
2021-11-23 18:22:59 +11:00
Components
AppearanceComponent API Changes (#5446)
2021-11-23 18:22:59 +11:00
Conditions
Adds construct / deconstruct crates (#5650)
2021-12-06 15:10:03 -07:00
AnchorableSystem.cs
StackSystem uses EntityUid for Split and Spawn
2021-11-09 15:35:03 +01:00
ConstructionSystem.cs
ConstructionGL2 Part 2: Better guided steps and recipes. (#5103)
2021-11-02 11:24:32 +01:00
ConstructionSystem.Graph.cs
Replace all ITransformComponent by TransformComponent
2021-11-08 12:37:32 +01:00
ConstructionSystem.Guided.cs
ConstructionGL2 Part 2: Better guided steps and recipes. (#5103)
2021-11-02 11:24:32 +01:00
ConstructionSystem.Initial.cs
StackSystem uses EntityUid for Split and Spawn
2021-11-09 15:35:03 +01:00
ConstructionSystem.Interactions.cs
StackSystem uses EntityUid for Split and Spawn
2021-11-09 15:35:03 +01:00
ConstructionSystem.Pathfinding.cs
…
MachinePart.cs
…
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