* Assets * LightingBehaviours, flares, and such. * More changes * More changes, more flare work. * More work on flares + light behaviours * another refactor * missed * Light behaviours refactor, added sfx, improved graphics, improved lighting effects for glowstick and flare. * remove unneeded value * nullables * remove old code * nullable * one last push * net id * more work * more colors for glowsticks * Adjust flare so it fades in * fix name * sprite fix
127 lines
2.4 KiB
JSON
127 lines
2.4 KiB
JSON
{
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"version": 1,
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"size": {
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"x": 32,
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"y": 32
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},
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"license": "CC-BY-SA-3.0",
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"copyright": "Sprites created by https://github.com/nuke-makes-games",
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"states":
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[
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{
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"name": "off-inhand-left",
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"directions": 4,
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"delays": [
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[
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1.0
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],
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[
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1.0
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],
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[
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1.0
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],
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[
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1.0
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]
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]
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},
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{
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"name": "off-inhand-right",
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"directions": 4,
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"delays": [
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[
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1.0
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],
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[
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1.0
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],
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[
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1.0
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],
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[
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1.0
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]
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]
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},
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{
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"name": "on-inhand-left",
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"directions": 4,
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"delays": [
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[
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1.0
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],
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[
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1.0
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],
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[
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1.0
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],
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[
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1.0
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]
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]
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},
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{
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"name": "on-inhand-right",
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"directions": 4,
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"delays": [
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[
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1.0
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],
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[
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1.0
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],
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[
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1.0
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],
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[
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1.0
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]
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]
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},
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{
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"name": "flare_burn",
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"select": [],
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"flags": {},
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"directions": 1,
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"delays": [
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[
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0.05,
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0.05,
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0.05,
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0.05
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]
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]
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},
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{
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"name": "flare_spent",
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"directions": 1,
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"delays": [
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[
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1.0
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]
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]
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},
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{
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"name": "flare_base",
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"directions": 1,
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"delays": [
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[
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1.0
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]
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]
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},
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{
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"name": "flare_unlit",
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"directions": 1,
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"delays": [
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[
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1.0
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]
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]
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}
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]
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}
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