Logo
Explore Help
Register Sign In
Cinka/OldThink
1
0
Fork 0
You've already forked OldThink
Code Issues Pull Requests Actions 3 Packages Projects Releases Wiki Activity
Files
c3df108b27e7797f274e5619bbabab7fb236e05f
OldThink/Content.Client/GameObjects/Components/Mobs
History
DrSmugleaf 4a8ed41e3a Fix namespaces and optimize imports (#1651)
* Fix namespaces and optimize imports

* Cleanup fixes

* Merge conflict fixes

* Merge conflict fixes

* Merge conflict fixes
2020-08-13 14:40:27 +02:00
..
CameraRecoilComponent.cs
Fix namespaces and optimize imports (#1651)
2020-08-13 14:40:27 +02:00
ClientOverlayEffectsComponent.cs
Fix namespaces and optimize imports (#1651)
2020-08-13 14:40:27 +02:00
ClientStatusEffectsComponent.cs
Remove this parameter from FloatMath.Clamp.
2020-08-12 21:19:34 +02:00
CombatModeComponent.cs
Fix namespaces and optimize imports (#1651)
2020-08-13 14:40:27 +02:00
DamageStateVisualizer.cs
Fix namespaces and optimize imports (#1651)
2020-08-13 14:40:27 +02:00
HumanoidAppearanceComponent.cs
Implement female uniform masking.
2020-01-21 18:11:15 +01:00
ICharacterUI.cs
…
MeleeLungeComponent.cs
Shitty combat mode & animations. (#367)
2019-09-26 22:32:32 +02:00
SpeciesComponent.cs
Add the trash man (#1367)
2020-07-30 23:45:28 +02:00
SpeciesVisualizer.cs
Remove 2D suffix from visualizers (#1453)
2020-07-23 00:56:53 +02:00
StatusControl.cs
Replace CanBeNull annotations with nullable reference types (#1270)
2020-07-08 01:41:20 +02:00
StunnableComponent.cs
Add slipping prediction (#1440)
2020-07-23 01:40:31 +02:00
Powered by Gitea Version: 1.25.3 Page: 2057ms Template: 115ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API