* Engine namespace changes.
* Automated remove redundant using statements.
* Simplified Graphics namespace.
* Apparently the container system stores full type names in the map file.😞 This updates those names.
* API Changes to LocalizationManager.LoadCulture.
* Update submodule to v0.3.2
26 lines
565 B
C#
26 lines
565 B
C#
using Robust.Shared.GameObjects;
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using Robust.Shared.Serialization;
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namespace Content.Shared.Roles
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{
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/// <summary>
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/// Provides special hooks for when jobs get spawned in/equipped.
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/// </summary>
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public abstract class JobSpecial : IExposeData
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{
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void IExposeData.ExposeData(ObjectSerializer serializer)
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{
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ExposeData(serializer);
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}
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protected virtual void ExposeData(ObjectSerializer serializer)
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{
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}
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public virtual void AfterEquip(IEntity mob)
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{
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}
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}
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}
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