Logo
Explore Help
Register Sign In
Cinka/OldThink
1
0
Fork 0
You've already forked OldThink
Code Issues Pull Requests Actions 1 Packages Projects Releases Wiki Activity
Files
cb4397018863b95ada61ae708559eedf718c962c
OldThink/Content.Server/GameObjects/Components/Mobs
History
DrSmugleaf 74943a2770 Typo, redundant string interpolation, namespaces and imports cleanup (#2068)
* Readonly, typos and redundant string interpolations

* Namespaces

* Optimize imports

* Address reviews

* but actually

* Localize missing strings

* Remove redundant vars
2020-09-13 14:23:52 +02:00
..
Speech
Typo, redundant string interpolation, namespaces and imports cleanup (#2068)
2020-09-13 14:23:52 +02:00
State
Add prediction for standing states and mob states (#1937)
2020-08-29 13:20:37 +02:00
CameraRecoilComponent.cs
…
ClumsyComponent.cs
Make clown clumsy. (#1481)
2020-07-26 14:08:09 +02:00
CombatModeComponent.cs
…
FootstepSoundComponent.cs
…
HeatResistanceComponent.cs
Typo, redundant string interpolation, namespaces and imports cleanup (#2068)
2020-09-13 14:23:52 +02:00
HumanoidAppearanceComponent.cs
…
MindComponent.cs
Typo, redundant string interpolation, namespaces and imports cleanup (#2068)
2020-09-13 14:23:52 +02:00
ServerOverlayEffectsComponent.cs
Fix namespaces and optimize imports (#1651)
2020-08-13 14:40:27 +02:00
ServerStatusEffectsComponent.cs
Makes more fields VV (#2026)
2020-09-08 13:30:22 +02:00
StunnableComponent.cs
Add prediction for standing states and mob states (#1937)
2020-08-29 13:20:37 +02:00
VisitingMindComponent.cs
Make deleting a visited entity not cleaning it up in the mind.
2020-08-21 17:43:27 +02:00
Powered by Gitea Version: 1.25.3 Page: 1420ms Template: 89ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API