Logo
Explore Help
Register Sign In
Cinka/OldThink
1
0
Fork 0
You've already forked OldThink
Code Issues Pull Requests Actions 1 Packages Projects Releases Wiki Activity
Files
cc1125cd915d41a9f7f656a795b3863c7cebcdcb
OldThink/Content.Server/GameObjects/Components/Projectiles
History
DrSmugleaf a4f527351e Add test for adding each component individually to an entity (#1870)
* Add test for adding each component individually to entities

* Put one-to-one test before all-at-once test
2020-08-24 13:39:00 +02:00
..
ExplosiveProjectileComponent.cs
Add a test that puts all components on an entity and checks for no exceptions (#1815)
2020-08-22 22:29:20 +02:00
FlashProjectileComponent.cs
Add a test that puts all components on an entity and checks for no exceptions (#1815)
2020-08-22 22:29:20 +02:00
HitscanComponent.cs
Bodysystem and damagesystem rework (#1544)
2020-08-16 16:42:42 -07:00
ProjectileComponent.cs
Bodysystem and damagesystem rework (#1544)
2020-08-16 16:42:42 -07:00
StunnableProjectileComponent.cs
Add test for adding each component individually to an entity (#1870)
2020-08-24 13:39:00 +02:00
ThrownItemComponent.cs
Bodysystem and damagesystem rework (#1544)
2020-08-16 16:42:42 -07:00
Powered by Gitea Version: 1.25.3 Page: 269ms Template: 7ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API