Logo
Explore Help
Register Sign In
Cinka/OldThink
1
0
Fork 0
You've already forked OldThink
Code Issues Pull Requests Actions 1 Packages Projects Releases Wiki Activity
Files
cdedaeb12e77429f43ea8dc9ccd52c7e692800a5
OldThink/Content.Server/GameObjects/Components/Mobs
History
metalgearsloth d769661692 Fix some build warnings (#2226)
Co-authored-by: Metal Gear Sloth <metalgearsloth@gmail.com>
2020-10-11 16:42:53 +02:00
..
Speech
Fix some build warnings (#2226)
2020-10-11 16:42:53 +02:00
State
Rename usages of collidable to physics (#2230)
2020-10-11 16:36:58 +02:00
CameraRecoilComponent.cs
…
ClumsyComponent.cs
…
CombatModeComponent.cs
…
FootstepSoundComponent.cs
…
HeatResistanceComponent.cs
Typo, redundant string interpolation, namespaces and imports cleanup (#2068)
2020-09-13 14:23:52 +02:00
HumanoidAppearanceComponent.cs
Change all of body system to use entities and components (#2074)
2020-10-10 15:25:13 +02:00
MindComponent.cs
Change all of body system to use entities and components (#2074)
2020-10-10 15:25:13 +02:00
ServerOverlayEffectsComponent.cs
…
ServerStatusEffectsComponent.cs
Adds FlammableComponent, humans can now catch on fire. (#2115)
2020-09-22 15:40:04 +02:00
StunnableComponent.cs
Adds new different reaction types. (#2114)
2020-09-21 17:51:07 +02:00
VisitingMindComponent.cs
Make deleting a visited entity not cleaning it up in the mind.
2020-08-21 17:43:27 +02:00
Powered by Gitea Version: 1.25.3 Page: 1388ms Template: 112ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API