# Conflicts: # Content.Client/Clothing/ClientClothingSystem.cs # Content.Client/Options/UI/Tabs/KeyRebindTab.xaml.cs # Content.Client/VoiceMask/VoiceMaskBoundUserInterface.cs # Content.Client/VoiceMask/VoiceMaskNameChangeWindow.xaml # Content.Client/VoiceMask/VoiceMaskNameChangeWindow.xaml.cs # Content.Server/Administration/Commands/AdminWhoCommand.cs # Content.Server/Bed/Sleep/SleepingSystem.cs # Content.Server/Body/Components/BloodstreamComponent.cs # Content.Server/Body/Components/RespiratorComponent.cs # Content.Server/Body/Systems/InternalsSystem.cs # Content.Server/Body/Systems/RespiratorSystem.cs # Content.Server/Chat/Managers/IChatManager.cs # Content.Server/Chemistry/EntitySystems/ReagentDispenserSystem.cs # Content.Server/DeviceNetwork/Systems/DeviceNetworkSystem.cs # Content.Server/Electrocution/ElectrocutionSystem.cs # Content.Server/Holosign/HolosignProjectorComponent.cs # Content.Server/Holosign/HolosignSystem.cs # Content.Server/Remotes/DoorRemoteSystem.cs # Content.Server/Shuttles/Systems/EmergencyShuttleSystem.cs # Content.Server/Shuttles/Systems/ShuttleConsoleSystem.cs # Content.Server/Store/Systems/StoreSystem.Ui.cs # Content.Server/VendingMachines/VendingMachineSystem.cs # Content.Server/VoiceMask/VoiceMaskSystem.Equip.cs # Content.Server/VoiceMask/VoiceMaskSystem.cs # Content.Server/VoiceMask/VoiceMaskerComponent.cs # Content.Server/Zombies/ZombieSystem.cs # Content.Shared/Bed/Sleep/SleepEmitSoundComponent.cs # Content.Shared/Cuffs/SharedCuffableSystem.cs # Content.Shared/VoiceMask/SharedVoiceMaskSystem.cs # Resources/Locale/en-US/escape-menu/ui/options-menu.ftl # Resources/Maps/bagel.yml # Resources/Maps/box.yml # Resources/Maps/centcomm.yml # Resources/Maps/cluster.yml # Resources/Maps/europa.yml # Resources/Maps/marathon.yml # Resources/Maps/meta.yml # Resources/Maps/omega.yml # Resources/Maps/origin.yml # Resources/Maps/packed.yml # Resources/Maps/reach.yml # Resources/Prototypes/Catalog/Fills/Boxes/syndicate.yml # Resources/Prototypes/Catalog/Fills/Lockers/security.yml # Resources/Prototypes/Catalog/VendingMachines/Inventories/medidrobe.yml # Resources/Prototypes/Entities/Clothing/Hands/colored.yml # Resources/Prototypes/Entities/Clothing/Neck/mantles.yml # Resources/Prototypes/Entities/Clothing/OuterClothing/wintercoats.yml # Resources/Prototypes/Entities/Objects/Consumable/Smokeables/Cigarettes/packs.yml # Resources/Prototypes/Entities/Objects/Misc/land_mine.yml # Resources/Prototypes/Entities/Objects/Tools/cable_coils.yml # Resources/Prototypes/Entities/Objects/Weapons/Melee/armblade.yml # Resources/Prototypes/Entities/Structures/Decoration/curtains.yml # Resources/Prototypes/Entities/Structures/Doors/Airlocks/highsec.yml # Resources/Prototypes/Entities/Structures/Doors/Shutter/shutters.yml # Resources/Prototypes/Entities/Structures/Holographic/projections.yml # Resources/Prototypes/Entities/Structures/Machines/lathe.yml # Resources/Prototypes/Maps/marathon.yml # Resources/Prototypes/Maps/packed.yml # Resources/Prototypes/Recipes/Lathes/security.yml # Resources/Prototypes/Roles/Jobs/Engineering/atmospheric_technician.yml # Resources/Prototypes/Roles/Jobs/Security/detective.yml # Resources/Prototypes/Roles/Jobs/Security/head_of_security.yml # Resources/Prototypes/Roles/Jobs/Security/security_cadet.yml # Resources/Prototypes/Roles/Jobs/Security/security_officer.yml # Resources/Prototypes/Roles/Jobs/Security/warden.yml # Resources/Textures/Clothing/OuterClothing/Armor/lingarmor.rsi/meta.json # Resources/Textures/Clothing/OuterClothing/Coats/labcoat.rsi/equipped-OUTERCLOTHING.png # Resources/Textures/Clothing/OuterClothing/Coats/labcoat.rsi/icon-open.png # Resources/Textures/Clothing/OuterClothing/Coats/labcoat.rsi/icon.png # Resources/Textures/Clothing/OuterClothing/Coats/labcoat.rsi/inhand-left.png # Resources/Textures/Clothing/OuterClothing/Coats/labcoat.rsi/inhand-right.png # Resources/Textures/Clothing/OuterClothing/Coats/labcoat.rsi/open-equipped-OUTERCLOTHING.png # Resources/Textures/Clothing/OuterClothing/Coats/labcoat.rsi/open-inhand-left.png # Resources/Textures/Clothing/OuterClothing/Coats/labcoat.rsi/open-inhand-right.png # Resources/Textures/Clothing/OuterClothing/Coats/labcoat_chem.rsi/equipped-OUTERCLOTHING.png # Resources/Textures/Clothing/OuterClothing/Coats/labcoat_chem.rsi/icon-open.png # Resources/Textures/Clothing/OuterClothing/Coats/labcoat_chem.rsi/icon.png # Resources/Textures/Clothing/OuterClothing/Coats/labcoat_chem.rsi/inhand-left.png # Resources/Textures/Clothing/OuterClothing/Coats/labcoat_chem.rsi/inhand-right.png # Resources/Textures/Clothing/OuterClothing/Coats/labcoat_chem.rsi/open-equipped-OUTERCLOTHING.png # Resources/Textures/Clothing/OuterClothing/Coats/labcoat_chem.rsi/open-inhand-left.png # Resources/Textures/Clothing/OuterClothing/Coats/labcoat_chem.rsi/open-inhand-right.png # Resources/Textures/Clothing/OuterClothing/Coats/labcoat_cmo.rsi/equipped-OUTERCLOTHING.png # Resources/Textures/Clothing/OuterClothing/Coats/labcoat_cmo.rsi/icon-open.png # Resources/Textures/Clothing/OuterClothing/Coats/labcoat_cmo.rsi/icon.png # Resources/Textures/Clothing/OuterClothing/Coats/labcoat_cmo.rsi/meta.json # Resources/Textures/Clothing/OuterClothing/Coats/labcoat_cmo.rsi/open-equipped-OUTERCLOTHING.png # Resources/Textures/Clothing/OuterClothing/Coats/labcoat_sci.rsi/equipped-OUTERCLOTHING-body-slim.png # Resources/Textures/Clothing/OuterClothing/Coats/labcoat_sci.rsi/open-equipped-OUTERCLOTHING-body-slim.png # Resources/Textures/Clothing/OuterClothing/Hardsuits/cybersun.rsi/meta.json # Resources/Textures/Clothing/OuterClothing/Hardsuits/lingspacesuit.rsi/meta.json # Resources/Textures/Clothing/OuterClothing/Hardsuits/paramed.rsi/meta.json # Resources/Textures/Clothing/OuterClothing/Hardsuits/spatio.rsi/meta.json # Resources/Textures/Clothing/OuterClothing/Hardsuits/syndiecommander.rsi/meta.json # Resources/Textures/Clothing/OuterClothing/Hardsuits/syndieelite.rsi/meta.json # Resources/Textures/Clothing/OuterClothing/Misc/nunrobe.rsi/meta.json # Resources/Textures/Clothing/OuterClothing/Misc/plaguedoctorsuit.rsi/meta.json # Resources/Textures/Clothing/OuterClothing/Suits/atmos_firesuit.rsi/meta.json # Resources/Textures/Clothing/OuterClothing/WinterCoats/coat.rsi/meta.json # Resources/Textures/Clothing/OuterClothing/WinterCoats/coatatmos.rsi/meta.json # Resources/Textures/Clothing/OuterClothing/WinterCoats/coatbar.rsi/meta.json # Resources/Textures/Clothing/OuterClothing/WinterCoats/coatcap.rsi/meta.json # Resources/Textures/Clothing/OuterClothing/WinterCoats/coatcargo.rsi/meta.json # Resources/Textures/Clothing/OuterClothing/WinterCoats/coatce.rsi/meta.json # Resources/Textures/Clothing/OuterClothing/WinterCoats/coatcentcom.rsi/meta.json # Resources/Textures/Clothing/OuterClothing/WinterCoats/coatchem.rsi/meta.json # Resources/Textures/Clothing/OuterClothing/WinterCoats/coatclown.rsi/meta.json # Resources/Textures/Clothing/OuterClothing/WinterCoats/coatcmo.rsi/meta.json # Resources/Textures/Clothing/OuterClothing/WinterCoats/coatengi.rsi/meta.json # Resources/Textures/Clothing/OuterClothing/WinterCoats/coatgen.rsi/meta.json # Resources/Textures/Clothing/OuterClothing/WinterCoats/coathop.rsi/meta.json # Resources/Textures/Clothing/OuterClothing/WinterCoats/coathos.rsi/meta.json # Resources/Textures/Clothing/OuterClothing/WinterCoats/coathydro.rsi/meta.json # Resources/Textures/Clothing/OuterClothing/WinterCoats/coatjani.rsi/meta.json # Resources/Textures/Clothing/OuterClothing/WinterCoats/coatmed.rsi/meta.json # Resources/Textures/Clothing/OuterClothing/WinterCoats/coatmime.rsi/meta.json # Resources/Textures/Clothing/OuterClothing/WinterCoats/coatminer.rsi/meta.json # Resources/Textures/Clothing/OuterClothing/WinterCoats/coatnomi.rsi/meta.json # Resources/Textures/Clothing/OuterClothing/WinterCoats/coatparamed.rsi/meta.json # Resources/Textures/Clothing/OuterClothing/WinterCoats/coatqm.rsi/meta.json # Resources/Textures/Clothing/OuterClothing/WinterCoats/coatrd.rsi/meta.json # Resources/Textures/Clothing/OuterClothing/WinterCoats/coatrobo.rsi/meta.json # Resources/Textures/Clothing/OuterClothing/WinterCoats/coatsci.rsi/meta.json # Resources/Textures/Clothing/OuterClothing/WinterCoats/coatsec.rsi/meta.json # Resources/Textures/Clothing/OuterClothing/WinterCoats/coatviro.rsi/meta.json # Resources/Textures/Clothing/OuterClothing/WinterCoats/coatwarden.rsi/meta.json # Resources/Textures/Clothing/Shoes/Boots/combatboots.rsi/meta.json # Resources/Textures/Clothing/Shoes/Specific/bling.rsi/meta.json # Resources/Textures/Clothing/Uniforms/Jumpskirt/atmosf.rsi/meta.json # Resources/Textures/Clothing/Uniforms/Jumpskirt/centcomformaldress.rsi/meta.json # Resources/Textures/Clothing/Uniforms/Jumpskirt/hosformaldress.rsi/meta.json # Resources/Textures/Clothing/Uniforms/Jumpskirt/operative_s.rsi/meta.json # Resources/Textures/Clothing/Uniforms/Jumpsuit/atmos.rsi/meta.json # Resources/Textures/Clothing/Uniforms/Jumpsuit/centcomformal.rsi/meta.json # Resources/Textures/Clothing/Uniforms/Jumpsuit/hosformal.rsi/meta.json # Resources/Textures/Clothing/Uniforms/Jumpsuit/journalist.rsi/meta.json # Resources/Textures/Clothing/Uniforms/Jumpsuit/operative.rsi/meta.json # Resources/Textures/Clothing/Uniforms/Jumpsuit/psychologist.rsi/meta.json # Resources/Textures/Clothing/Uniforms/Jumpsuit/reporter.rsi/meta.json # Resources/Textures/Interface/Alerts/essence_counter.rsi/essence0.png # Resources/Textures/Interface/Alerts/essence_counter.rsi/essence16.png # Resources/Textures/Objects/Storage/boxes.rsi/meta.json # Resources/Textures/Structures/Doors/Airlocks/Glass/atmospherics.rsi/meta.json # Resources/Textures/Structures/Doors/Airlocks/Standard/atmospherics.rsi/meta.json # Resources/Textures/Structures/Doors/Airlocks/highsec/highsec.rsi/meta.json
410 lines
17 KiB
C#
410 lines
17 KiB
C#
using System.Globalization;
|
|
using Content.Server.Access.Systems;
|
|
using Content.Server.Administration.Logs;
|
|
using Content.Server.AlertLevel;
|
|
using Content.Server.Chat.Systems;
|
|
using Content.Server.DeviceNetwork;
|
|
using Content.Server.DeviceNetwork.Components;
|
|
using Content.Server.DeviceNetwork.Systems;
|
|
using Content.Server.Interaction;
|
|
using Content.Server.Popups;
|
|
using Content.Server.RoundEnd;
|
|
using Content.Server.Screens;
|
|
using Content.Server.Screens.Components;
|
|
using Content.Server.Shuttles.Systems;
|
|
using Content.Server.Station.Components;
|
|
using Content.Server.Station.Systems;
|
|
using Content.Server._White.TTS;
|
|
using Content.Shared.Access.Components;
|
|
using Content.Shared.Access.Systems;
|
|
using Content.Shared.CCVar;
|
|
using Content.Shared.Chat;
|
|
using Content.Shared.Communications;
|
|
using Content.Shared.Database;
|
|
using Content.Shared.DeviceNetwork;
|
|
using Content.Shared.Emag.Components;
|
|
using Content.Shared.Popups;
|
|
using Content.Shared._White;
|
|
using Robust.Server.GameObjects;
|
|
using Robust.Shared.Configuration;
|
|
|
|
namespace Content.Server.Communications
|
|
{
|
|
public sealed class CommunicationsConsoleSystem : EntitySystem
|
|
{
|
|
[Dependency] private readonly AccessReaderSystem _accessReaderSystem = default!;
|
|
[Dependency] private readonly InteractionSystem _interaction = default!;
|
|
[Dependency] private readonly AlertLevelSystem _alertLevelSystem = default!;
|
|
[Dependency] private readonly ChatSystem _chatSystem = default!;
|
|
[Dependency] private readonly DeviceNetworkSystem _deviceNetworkSystem = default!;
|
|
[Dependency] private readonly EmergencyShuttleSystem _emergency = default!;
|
|
[Dependency] private readonly IdCardSystem _idCardSystem = default!;
|
|
[Dependency] private readonly PopupSystem _popupSystem = default!;
|
|
[Dependency] private readonly RoundEndSystem _roundEndSystem = default!;
|
|
[Dependency] private readonly StationSystem _stationSystem = default!;
|
|
[Dependency] private readonly UserInterfaceSystem _uiSystem = default!;
|
|
[Dependency] private readonly IConfigurationManager _cfg = default!;
|
|
[Dependency] private readonly IAdminLogManager _adminLogger = default!;
|
|
|
|
private const float UIUpdateInterval = 5.0f;
|
|
|
|
public override void Initialize()
|
|
{
|
|
// All events that refresh the BUI
|
|
SubscribeLocalEvent<AlertLevelChangedEvent>(OnAlertLevelChanged);
|
|
SubscribeLocalEvent<CommunicationsConsoleComponent, ComponentInit>((uid, comp, _) => UpdateCommsConsoleInterface(uid, comp));
|
|
SubscribeLocalEvent<RoundEndSystemChangedEvent>(_ => OnGenericBroadcastEvent());
|
|
SubscribeLocalEvent<AlertLevelDelayFinishedEvent>(_ => OnGenericBroadcastEvent());
|
|
|
|
// Messages from the BUI
|
|
SubscribeLocalEvent<CommunicationsConsoleComponent, CommunicationsConsoleSelectAlertLevelMessage>(OnSelectAlertLevelMessage);
|
|
SubscribeLocalEvent<CommunicationsConsoleComponent, CommunicationsConsoleAnnounceMessage>(OnAnnounceMessage);
|
|
SubscribeLocalEvent<CommunicationsConsoleComponent, CommunicationsConsoleBroadcastMessage>(OnBroadcastMessage);
|
|
SubscribeLocalEvent<CommunicationsConsoleComponent, CommunicationsConsoleCallEmergencyShuttleMessage>(OnCallShuttleMessage);
|
|
SubscribeLocalEvent<CommunicationsConsoleComponent, CommunicationsConsoleRecallEmergencyShuttleMessage>(OnRecallShuttleMessage);
|
|
|
|
// On console init, set cooldown
|
|
SubscribeLocalEvent<CommunicationsConsoleComponent, MapInitEvent>(OnCommunicationsConsoleMapInit);
|
|
}
|
|
|
|
public override void Update(float frameTime)
|
|
{
|
|
var query = EntityQueryEnumerator<CommunicationsConsoleComponent>();
|
|
while (query.MoveNext(out var uid, out var comp))
|
|
{
|
|
// TODO refresh the UI in a less horrible way
|
|
if (comp.AnnouncementCooldownRemaining >= 0f)
|
|
{
|
|
comp.AnnouncementCooldownRemaining -= frameTime;
|
|
}
|
|
|
|
comp.UIUpdateAccumulator += frameTime;
|
|
|
|
if (comp.UIUpdateAccumulator < UIUpdateInterval)
|
|
continue;
|
|
|
|
comp.UIUpdateAccumulator -= UIUpdateInterval;
|
|
|
|
if (_uiSystem.TryGetUi(uid, CommunicationsConsoleUiKey.Key, out var ui) && ui.SubscribedSessions.Count > 0)
|
|
UpdateCommsConsoleInterface(uid, comp, ui);
|
|
}
|
|
|
|
base.Update(frameTime);
|
|
}
|
|
|
|
public void OnCommunicationsConsoleMapInit(EntityUid uid, CommunicationsConsoleComponent comp, MapInitEvent args)
|
|
{
|
|
comp.AnnouncementCooldownRemaining = comp.InitialDelay;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Update the UI of every comms console.
|
|
/// </summary>
|
|
private void OnGenericBroadcastEvent()
|
|
{
|
|
var query = EntityQueryEnumerator<CommunicationsConsoleComponent>();
|
|
while (query.MoveNext(out var uid, out var comp))
|
|
{
|
|
UpdateCommsConsoleInterface(uid, comp);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Updates all comms consoles belonging to the station that the alert level was set on
|
|
/// </summary>
|
|
/// <param name="args">Alert level changed event arguments</param>
|
|
private void OnAlertLevelChanged(AlertLevelChangedEvent args)
|
|
{
|
|
var query = EntityQueryEnumerator<CommunicationsConsoleComponent>();
|
|
while (query.MoveNext(out var uid, out var comp))
|
|
{
|
|
var entStation = _stationSystem.GetOwningStation(uid);
|
|
if (args.Station == entStation)
|
|
UpdateCommsConsoleInterface(uid, comp);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Updates the UI for all comms consoles.
|
|
/// </summary>
|
|
public void UpdateCommsConsoleInterface()
|
|
{
|
|
var query = EntityQueryEnumerator<CommunicationsConsoleComponent>();
|
|
while (query.MoveNext(out var uid, out var comp))
|
|
{
|
|
UpdateCommsConsoleInterface(uid, comp);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Updates the UI for a particular comms console.
|
|
/// </summary>
|
|
public void UpdateCommsConsoleInterface(EntityUid uid, CommunicationsConsoleComponent comp, PlayerBoundUserInterface? ui = null)
|
|
{
|
|
if (ui == null && !_uiSystem.TryGetUi(uid, CommunicationsConsoleUiKey.Key, out ui))
|
|
return;
|
|
|
|
var stationUid = _stationSystem.GetOwningStation(uid);
|
|
List<string>? levels = null;
|
|
string currentLevel = default!;
|
|
float currentDelay = 0;
|
|
|
|
if (stationUid != null)
|
|
{
|
|
if (TryComp(stationUid.Value, out AlertLevelComponent? alertComp) &&
|
|
alertComp.AlertLevels != null)
|
|
{
|
|
if (alertComp.IsSelectable)
|
|
{
|
|
levels = new();
|
|
foreach (var (id, detail) in alertComp.AlertLevels.Levels)
|
|
{
|
|
if (detail.Selectable)
|
|
{
|
|
levels.Add(id);
|
|
}
|
|
}
|
|
}
|
|
|
|
currentLevel = alertComp.CurrentLevel;
|
|
currentDelay = _alertLevelSystem.GetAlertLevelDelay(stationUid.Value, alertComp);
|
|
}
|
|
}
|
|
|
|
_uiSystem.SetUiState(ui, new CommunicationsConsoleInterfaceState(
|
|
CanAnnounce(comp),
|
|
CanCallOrRecall(comp),
|
|
levels,
|
|
currentLevel,
|
|
currentDelay,
|
|
_roundEndSystem.ExpectedCountdownEnd
|
|
));
|
|
}
|
|
|
|
private static bool CanAnnounce(CommunicationsConsoleComponent comp)
|
|
{
|
|
return comp.AnnouncementCooldownRemaining <= 0f;
|
|
}
|
|
|
|
private bool CanUse(EntityUid user, EntityUid console)
|
|
{
|
|
// This shouldn't technically be possible because of BUI but don't trust client.
|
|
if (!_interaction.InRangeUnobstructed(console, user))
|
|
return false;
|
|
|
|
if (TryComp<AccessReaderComponent>(console, out var accessReaderComponent) && !HasComp<EmaggedComponent>(console))
|
|
{
|
|
return _accessReaderSystem.IsAllowed(user, console, accessReaderComponent);
|
|
}
|
|
return true;
|
|
}
|
|
|
|
private bool CanCallOrRecall(CommunicationsConsoleComponent comp)
|
|
{
|
|
// Defer to what the round end system thinks we should be able to do.
|
|
if (_emergency.EmergencyShuttleArrived || !_roundEndSystem.CanCallOrRecall())
|
|
return false;
|
|
|
|
var shuttleCallEnabled = _cfg.GetCVar(WhiteCVars.EmergencyShuttleCallEnabled);
|
|
if (!shuttleCallEnabled)
|
|
return false;
|
|
|
|
// Calling shuttle checks
|
|
if (_roundEndSystem.ExpectedCountdownEnd is null)
|
|
return comp.CanShuttle;
|
|
|
|
// Recalling shuttle checks
|
|
var recallThreshold = _cfg.GetCVar(CCVars.EmergencyRecallTurningPoint);
|
|
|
|
// shouldn't really be happening if we got here
|
|
if (_roundEndSystem.ShuttleTimeLeft is not { } left
|
|
|| _roundEndSystem.ExpectedShuttleLength is not { } expected)
|
|
return false;
|
|
|
|
return !(left.TotalSeconds / expected.TotalSeconds < recallThreshold);
|
|
}
|
|
|
|
private void OnSelectAlertLevelMessage(EntityUid uid, CommunicationsConsoleComponent comp, CommunicationsConsoleSelectAlertLevelMessage message)
|
|
{
|
|
if (message.Session.AttachedEntity is not { Valid: true } mob)
|
|
return;
|
|
|
|
if (!CanUse(mob, uid))
|
|
{
|
|
_popupSystem.PopupCursor(Loc.GetString("comms-console-permission-denied"), message.Session, PopupType.Medium);
|
|
return;
|
|
}
|
|
|
|
var stationUid = _stationSystem.GetOwningStation(uid);
|
|
if (stationUid != null)
|
|
{
|
|
_alertLevelSystem.SetLevel(stationUid.Value, message.Level, true, true);
|
|
}
|
|
}
|
|
|
|
private void OnAnnounceMessage(EntityUid uid, CommunicationsConsoleComponent comp,
|
|
CommunicationsConsoleAnnounceMessage message)
|
|
{
|
|
var maxLength = _cfg.GetCVar(CCVars.ChatMaxAnnouncementLength);
|
|
var msg = SharedChatSystem.SanitizeAnnouncement(message.Message, maxLength);
|
|
var author = Loc.GetString("comms-console-announcement-unknown-sender");
|
|
if (message.Session.AttachedEntity is { Valid: true } mob)
|
|
{
|
|
if (!CanAnnounce(comp))
|
|
{
|
|
return;
|
|
}
|
|
|
|
if (!CanUse(mob, uid))
|
|
{
|
|
_popupSystem.PopupEntity(Loc.GetString("comms-console-permission-denied"), uid, message.Session);
|
|
return;
|
|
}
|
|
|
|
if (_idCardSystem.TryFindIdCard(mob, out var id))
|
|
{
|
|
author = $"{id.Comp.FullName} ({CultureInfo.CurrentCulture.TextInfo.ToTitleCase(id.Comp.JobTitle ?? string.Empty)})".Trim();
|
|
}
|
|
}
|
|
|
|
comp.AnnouncementCooldownRemaining = comp.Delay;
|
|
UpdateCommsConsoleInterface(uid, comp);
|
|
|
|
var ev = new CommunicationConsoleAnnouncementEvent(uid, comp, msg, message.Session.AttachedEntity);
|
|
RaiseLocalEvent(ref ev);
|
|
|
|
// allow admemes with vv
|
|
Loc.TryGetString(comp.Title, out var title);
|
|
title ??= comp.Title;
|
|
|
|
msg += "\n" + Loc.GetString("comms-console-announcement-sent-by") + " " + author;
|
|
if (comp.Global)
|
|
{
|
|
_chatSystem.DispatchGlobalAnnouncement(msg, title, announcementSound: comp.Sound, colorOverride: comp.Color);
|
|
|
|
if (message.Session.AttachedEntity != null)
|
|
_adminLogger.Add(LogType.Chat, LogImpact.Low, $"{ToPrettyString(message.Session.AttachedEntity.Value):player} has sent the following global announcement: {msg}");
|
|
|
|
return;
|
|
}
|
|
_chatSystem.DispatchStationAnnouncement(uid, msg, title, colorOverride: comp.Color);
|
|
|
|
//WD-start
|
|
var ttsEv = new TTSAnnouncementEvent(message.Message, comp.TtsVoiceId, uid, comp.Global);
|
|
RaiseLocalEvent(ttsEv);
|
|
//WD-end
|
|
|
|
if (message.Session.AttachedEntity != null)
|
|
_adminLogger.Add(LogType.Chat, LogImpact.Low, $"{ToPrettyString(message.Session.AttachedEntity.Value):player} has sent the following station announcement: {msg}");
|
|
}
|
|
|
|
private void OnBroadcastMessage(EntityUid uid, CommunicationsConsoleComponent component, CommunicationsConsoleBroadcastMessage message)
|
|
{
|
|
if (!TryComp<DeviceNetworkComponent>(uid, out var net))
|
|
return;
|
|
|
|
var payload = new NetworkPayload
|
|
{
|
|
[ScreenMasks.Text] = message.Message
|
|
};
|
|
|
|
_deviceNetworkSystem.QueuePacket(uid, null, payload, net.TransmitFrequency);
|
|
|
|
if (message.Session.AttachedEntity != null)
|
|
_adminLogger.Add(LogType.DeviceNetwork, LogImpact.Low, $"{ToPrettyString(message.Session.AttachedEntity.Value):player} has sent the following broadcast: {message.Message:msg}");
|
|
}
|
|
|
|
private void OnCallShuttleMessage(EntityUid uid, CommunicationsConsoleComponent comp, CommunicationsConsoleCallEmergencyShuttleMessage message)
|
|
{
|
|
if (!CanCallOrRecall(comp))
|
|
return;
|
|
|
|
if (message.Session.AttachedEntity is not {Valid: true} mob)
|
|
return;
|
|
|
|
//WD-EDIT
|
|
if (!OnStationCallOrRecall(uid))
|
|
{
|
|
_popupSystem.PopupEntity(Loc.GetString("comms-console-no-connection"), uid, message.Session);
|
|
return;
|
|
}
|
|
//WD-EDIT
|
|
|
|
if (!CanUse(mob, uid))
|
|
{
|
|
_popupSystem.PopupEntity(Loc.GetString("comms-console-permission-denied"), uid, message.Session);
|
|
return;
|
|
}
|
|
|
|
var ev = new CommunicationConsoleCallShuttleAttemptEvent(uid, comp, mob);
|
|
RaiseLocalEvent(ref ev);
|
|
if (ev.Cancelled)
|
|
{
|
|
_popupSystem.PopupEntity(ev.Reason ?? Loc.GetString("comms-console-shuttle-unavailable"), uid, message.Session);
|
|
return;
|
|
}
|
|
|
|
_roundEndSystem.RequestRoundEnd(uid);
|
|
_adminLogger.Add(LogType.Action, LogImpact.Extreme, $"{ToPrettyString(mob):player} has called the shuttle.");
|
|
}
|
|
|
|
private void OnRecallShuttleMessage(EntityUid uid, CommunicationsConsoleComponent comp, CommunicationsConsoleRecallEmergencyShuttleMessage message)
|
|
{
|
|
if (!CanCallOrRecall(comp))
|
|
return;
|
|
|
|
if (message.Session.AttachedEntity is not {Valid: true} mob)
|
|
return;
|
|
|
|
//WD-EDIT
|
|
if (!OnStationCallOrRecall(uid))
|
|
{
|
|
_popupSystem.PopupEntity(Loc.GetString("comms-console-no-connection"), uid, message.Session);
|
|
return;
|
|
}
|
|
//WD-EDIT
|
|
|
|
if (!CanUse(mob, uid))
|
|
{
|
|
_popupSystem.PopupEntity(Loc.GetString("comms-console-permission-denied"), uid, message.Session);
|
|
return;
|
|
}
|
|
|
|
_roundEndSystem.CancelRoundEndCountdown(uid);
|
|
_adminLogger.Add(LogType.Action, LogImpact.Extreme, $"{ToPrettyString(mob):player} has recalled the shuttle.");
|
|
}
|
|
|
|
private bool OnStationCallOrRecall(EntityUid uid)
|
|
{
|
|
var parent = Transform(uid).ParentUid;
|
|
return (HasComp<BecomesStationComponent>(parent));
|
|
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Raised on announcement
|
|
/// </summary>
|
|
[ByRefEvent]
|
|
public record struct CommunicationConsoleAnnouncementEvent(EntityUid Uid, CommunicationsConsoleComponent Component, string Text, EntityUid? Sender)
|
|
{
|
|
public EntityUid Uid = Uid;
|
|
public CommunicationsConsoleComponent Component = Component;
|
|
public EntityUid? Sender = Sender;
|
|
public string Text = Text;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Raised on shuttle call attempt. Can be cancelled
|
|
/// </summary>
|
|
[ByRefEvent]
|
|
public record struct CommunicationConsoleCallShuttleAttemptEvent(EntityUid Uid, CommunicationsConsoleComponent Component, EntityUid? Sender)
|
|
{
|
|
public bool Cancelled = false;
|
|
public EntityUid Uid = Uid;
|
|
public CommunicationsConsoleComponent Component = Component;
|
|
public EntityUid? Sender = Sender;
|
|
public string? Reason;
|
|
}
|
|
}
|