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OldThink/Content.Server/GameTicking/Rules
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Aviu00 4fde7aedee Маг (#336)
* GameRule, a lot of prototypes and FTL pending

* some protos

* - add: Magic additions, tweaks and bugfixes.

* - add: Wizard gamerule.

* - tweak: Do not call shuttle.

---------

Co-authored-by: melano <92106367+melanoTurbo@users.noreply.github.com>
2024-06-07 16:02:23 +00:00
..
Components
Merge remote-tracking branch 'origin/master' into upstream
2024-04-13 13:59:00 +07:00
VariationPass
Make the station start with random broken wiring (#26695)
2024-04-04 17:28:09 +11:00
DeathMatchRuleSystem.cs
…
GameRulePrototype.cs
…
GameRuleSystem.cs
…
GameRuleSystem.Utility.cs
Merge remote-tracking branch 'upstream/master' into upstream
2024-03-30 10:36:17 +07:00
GenericAntagRuleSystem.cs
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InactivityTimeRestartRuleSystem.cs
…
KillCalloutRuleSystem.cs
…
MaxTimeRestartRuleSystem.cs
…
NukeopsRuleSystem.cs
Маг (#336)
2024-06-07 16:02:23 +00:00
PiratesRuleSystem.cs
…
RespawnRuleSystem.cs
…
RevolutionaryRuleSystem.cs
[Fix] Hotfixes 2 (#287)
2024-04-20 22:41:39 +09:00
RoundstartStationVariationRuleSystem.cs
…
SandboxRuleSystem.cs
…
SecretRuleSystem.cs
Send what seleted for secret to admin chat (#26500)
2024-03-29 16:03:34 +11:00
SubGamemodesSystem.cs
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ThiefRuleSystem.cs
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TraitorRuleSystem.cs
Fixes (#289)
2024-04-21 18:07:27 +03:00
ZombieRuleSystem.cs
Make Zombie, Initial Infected fix (#26665)
2024-04-04 02:37:50 -06:00
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