* GameRule, a lot of prototypes and FTL pending * some protos * - add: Magic additions, tweaks and bugfixes. * - add: Wizard gamerule. * - tweak: Do not call shuttle. --------- Co-authored-by: melano <92106367+melanoTurbo@users.noreply.github.com>
22 lines
510 B
C#
22 lines
510 B
C#
using Content.Shared.Roles;
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using Robust.Shared.Prototypes;
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namespace Content.Server._White.Wizard;
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[RegisterComponent]
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public sealed partial class WizardSpawnerComponent : Component
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{
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[DataField("name")]
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public string Name = "Ololo The Balls' Twister";
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[DataField("points")]
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public int Points = 10;
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[DataField("startingGear")]
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public ProtoId<StartingGearPrototype> StartingGear = "WizardGear";
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[DataField]
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public ProtoId<AntagPrototype> WizardRoleProto = "WizardRole";
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}
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