- Atmos now nulls air in fully airblocked tiles ONLY if one of the airtight entities in it has NoAirWhenFullyAirBlocked to true. - Fixes edge firelocks atmos airtight direction - Fixes atmos debug overlay not accounting for angle 0 being south.
5 lines
135 B
YAML
5 lines
135 B
YAML
author: Zumorica
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changes:
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- type: Fix
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message: Having four edge firelocks in a single tile no longer destroys any air within it.
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