* Changeling WIP * UI * Pointers fix * Moved out abilities * Regenerate ability * Fixed Regenerate ability Prevent ghosting while regenerating * Cleanup * Base lesser form * Finished Lesser Form && Transform * Transform Sting * Blind Sting * Mute Sting Added OnExamine on absorbed human * Hallucination Sting Changeling Absorb and transfer absorbed entities to absorber * Cryogenic Sting * Adrenaline Sacs * Transform now uses Polymorph * Armblade, Shield, Armor * Tentacle Arm ability Tentacle Gun system * WIP with bugs * WiP bugs * fix implant transfer * Fixed bugs with shop transfer and actions transfer * Just in case * Vi sitter i ventrilo och spelar DotA * Fixes and proper LesserForm tracking * !!!!! * Fixed empty buttons * WIP Gamerule Ready - shop * nerf stun time cause its sucks * cleaning * just in case * Absorb DNA Objective. * Partial objectives with bugs * fix * fix pointer * Changeling objectives * Changeling objectives №2 * Admin verb, game rule * Fixed empty list check Icons for objectives * Changeling chat, changeling names etc. * fix some merge errors * - fix: Fixed all bugs with changeling --------- Co-authored-by: Y-Parvus <yevhen.parvus@gmail.com> Co-authored-by: Y-Parvus <61109031+Y-Parvus@users.noreply.github.com> Co-authored-by: HitPanda <104197232+EnefFlow@users.noreply.github.com> Co-authored-by: EnefFlow <regeto90@mail.ru>
61 lines
1.4 KiB
C#
61 lines
1.4 KiB
C#
namespace Content.Shared.Chat
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{
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/// <summary>
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/// Chat channels that the player can select in the chat box.
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/// </summary>
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/// <remarks>
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/// Maps to <see cref="ChatChannel"/>, giving better names.
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/// </remarks>
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[Flags]
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public enum ChatSelectChannel : ushort
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{
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None = 0,
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/// <summary>
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/// Chat heard by players within earshot
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/// </summary>
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Local = ChatChannel.Local,
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/// <summary>
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/// Chat heard by players right next to each other
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/// </summary>
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Whisper = ChatChannel.Whisper,
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/// <summary>
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/// Radio messages
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/// </summary>
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Radio = ChatChannel.Radio,
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/// <summary>
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/// Local out-of-character channel
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/// </summary>
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LOOC = ChatChannel.LOOC,
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/// <summary>
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/// Out-of-character channel
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/// </summary>
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OOC = ChatChannel.OOC,
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/// <summary>
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/// Emotes
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/// </summary>
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Emotes = ChatChannel.Emotes,
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/// <summary>
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/// Deadchat
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/// </summary>
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Dead = ChatChannel.Dead,
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Cult = ChatChannel.Cult,
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/// <summary>
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/// Admin chat
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/// </summary>
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Admin = ChatChannel.AdminChat,
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Changeling = ChatChannel.Changeling,
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Console = ChatChannel.Unspecified
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}
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}
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