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Cinka
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OldThink
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dc77c399b9d9fdf5ee8e84bcbbf64de2c99e0432
OldThink
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Content.Client
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GameObjects
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Components
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Weapons
History
Pieter-Jan Briers
f182ff5613
Remove CannyFastMath.
2020-08-12 21:19:34 +02:00
..
Melee
Make attack animation follow the character (
#1071
)
2020-06-05 13:00:32 +02:00
Ranged
Ranged weapon firing does not depend on DefaultGrid anymore.
2020-08-11 16:44:15 -07:00
FlashableComponent.cs
Remove CannyFastMath.
2020-08-12 21:19:34 +02:00