Logo
Explore Help
Register Sign In
Cinka/OldThink
1
0
Fork 0
You've already forked OldThink
Code Issues Pull Requests Actions 1 Packages Projects Releases Wiki Activity
Files
de7bd0063a9fdd5a699aae662db65d0c2a034267
OldThink/Content.Server/Explosion/EntitySystems
History
Leon Friedrich de7bd0063a Fix two explosion bugs (#10909)
* Fix trigger LINQ error.

* divide by zero
2022-08-28 16:48:49 -07:00
..
ClusterGrenadeSystem.cs
…
ExplosionGridTileFlood.cs
Remove Explicit GridId References (#8315)
2022-06-12 11:54:41 +10:00
ExplosionSpaceTileFlood.cs
Remove Explicit GridId References (#8315)
2022-06-12 11:54:41 +10:00
ExplosionSystem.Airtight.cs
Fix two explosion bugs (#10909)
2022-08-28 16:48:49 -07:00
ExplosionSystem.cs
Fix a bunch of compiler warnings (#10518)
2022-08-13 22:28:34 -07:00
ExplosionSystem.CVars.cs
…
ExplosionSystem.GridMap.cs
Remove implicit GridId conversions (#8975)
2022-06-28 22:56:02 +10:00
ExplosionSystem.Processing.cs
Preserve explosion error stack trace (#10379)
2022-08-07 14:01:21 +10:00
ExplosionSystem.TileFill.cs
Remove Explicit GridId References (#8315)
2022-06-12 11:54:41 +10:00
ExplosionTileFlood.cs
…
TriggerSystem.cs
Fix two explosion bugs (#10909)
2022-08-28 16:48:49 -07:00
TriggerSystem.OnUse.cs
Allow C4's auto-starting when stickied quality to be toggled (#10434)
2022-08-13 22:48:02 -07:00
TriggerSystem.Proximity.cs
Cleanup the namespaces (#8132)
2022-05-13 17:59:03 +10:00
TriggerSystem.Signal.cs
Cleanup the namespaces (#8132)
2022-05-13 17:59:03 +10:00
TriggerSystem.TimedCollide.cs
Improve test stability (#10913)
2022-08-28 15:13:59 -07:00
Powered by Gitea Version: 1.25.3 Page: 1559ms Template: 25ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API