Files
OldThink/Resources/Textures/Effects/weapons/arcs.rsi/meta.json
Metal Gear Sloth e152dd90dc Port TG weapon animations
Although the component doesn't seem to use the state delays...
2020-06-22 21:24:21 +10:00

90 lines
1.8 KiB
JSON

{
"version": 1,
"size": {
"x": 32,
"y": 32
},
"license": "CC-BY-SA-3.0 for bite->smash",
"copyright": "https://github.com/tgstation/tgstation/raw/c545428822f1ee0d402b812221518632dbe198cb/icons/effects/effects.dmi",
"states": [
{
"name": "spear",
"directions": 1
},
{
"name": "slash",
"directions": 1
},
{
"name": "bite",
"directions": 1,
"delays": [
[
0.1,
0.1,
0.1,
0.1
]
]
},
{
"name": "claw",
"directions": 1,
"delays": [
[
0.1,
0.1,
0.1,
0.1
]
]
},
{
"name": "disarm",
"directions": 1,
"delays": [
[
0.1,
0.1,
0.1
]
]
},
{
"name": "kick",
"directions": 1,
"delays": [
[
0.1,
0.1,
0.1
]
]
},
{
"name": "punch",
"directions": 1,
"delays": [
[
0.1,
0.1,
0.1,
0.1,
0.1
]
]
},
{
"name": "smash",
"directions": 1,
"delays": [
[
0.1,
0.1,
0.1
]
]
}
]
}