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OldThink/Content.Server/GameObjects/Components/Mobs
History
DrSmugleaf ec25dbe4a7 Fix mobs playing a falling sound when dying from crit (#2425)
* Fix falling sound playing twice when dying

* But actually
2020-10-29 20:26:23 +11:00
..
Speech
Fix some build warnings (#2226)
2020-10-11 16:42:53 +02:00
State
Fix mobs playing a falling sound when dying from crit (#2425)
2020-10-29 20:26:23 +11:00
CameraRecoilComponent.cs
…
ClumsyComponent.cs
Make clown clumsy. (#1481)
2020-07-26 14:08:09 +02:00
CombatModeComponent.cs
RaisePredictiveEvent works.
2020-03-25 17:53:50 +01:00
FootstepSoundComponent.cs
…
HeatResistanceComponent.cs
Typo, redundant string interpolation, namespaces and imports cleanup (#2068)
2020-09-13 14:23:52 +02:00
HumanoidAppearanceComponent.cs
Fix mechanism events not being called properly, add test (#2279)
2020-10-17 12:26:39 +02:00
MindComponent.cs
Ghost Teleporting (#2071)
2020-10-16 20:36:20 +02:00
ServerOverlayEffectsComponent.cs
Fix namespaces and optimize imports (#1651)
2020-08-13 14:40:27 +02:00
ServerStatusEffectsComponent.cs
Add client pulling prediction (#2041)
2020-10-16 20:35:09 +02:00
StunnableComponent.cs
Adds new different reaction types. (#2114)
2020-09-21 17:51:07 +02:00
VisitingMindComponent.cs
Make deleting a visited entity not cleaning it up in the mind.
2020-08-21 17:43:27 +02:00
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