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Code Issues Pull Requests Actions 3 Packages Projects Releases Wiki Activity
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e4a227ff0d3e5ddae3f9e241ecc856a07327128b
OldThink/Content.Server/Explosion/EntitySystems
History
Kara e4a227ff0d Explosion SFX juicing + higher persistence (#22544)
2023-12-16 03:57:46 +11:00
..
ClusterGrenadeSystem.cs
Cluster grenades for uplink and security (#22029)
2023-12-13 22:30:42 -05:00
ExplosionGridTileFlood.cs
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ExplosionSpaceTileFlood.cs
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ExplosionSystem.Airtight.cs
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ExplosionSystem.cs
Explosion SFX juicing + higher persistence (#22544)
2023-12-16 03:57:46 +11:00
ExplosionSystem.CVars.cs
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ExplosionSystem.GridMap.cs
Fix error when trying to get a state with deleted grid entity ids in ExplosionVisualsComponent (#21743)
2023-11-19 06:02:45 +11:00
ExplosionSystem.Processing.cs
make syndie bag and rigs explosion resistant (#22088)
2023-12-11 02:43:00 -07:00
ExplosionSystem.TileFill.cs
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ExplosionSystem.Visuals.cs
Unrevert audio (#21330)
2023-11-27 22:12:34 +11:00
ExplosionTileFlood.cs
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TriggerSystem.cs
RNG timers for IEDs + small tweaks (#22099)
2023-12-03 13:21:51 +11:00
TriggerSystem.Mobstate.cs
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TriggerSystem.OnUse.cs
Prevent entities who do not have hands from setting off bombs. (#22250)
2023-12-10 14:12:59 +11:00
TriggerSystem.Proximity.cs
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TriggerSystem.Signal.cs
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TriggerSystem.TimedCollide.cs
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TriggerSystem.Voice.cs
Remove 700 usages of Component.Owner (#21100)
2023-10-19 12:34:31 -07:00
TwoStageTriggerSystem.cs
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