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e4a227ff0d3e5ddae3f9e241ecc856a07327128b
OldThink
/
Content.Server
/
Explosion
/
EntitySystems
History
Kara
e4a227ff0d
Explosion SFX juicing + higher persistence (
#22544
)
2023-12-16 03:57:46 +11:00
..
ClusterGrenadeSystem.cs
Cluster grenades for uplink and security (
#22029
)
2023-12-13 22:30:42 -05:00
ExplosionGridTileFlood.cs
…
ExplosionSpaceTileFlood.cs
…
ExplosionSystem.Airtight.cs
…
ExplosionSystem.cs
Explosion SFX juicing + higher persistence (
#22544
)
2023-12-16 03:57:46 +11:00
ExplosionSystem.CVars.cs
…
ExplosionSystem.GridMap.cs
Fix error when trying to get a state with deleted grid entity ids in ExplosionVisualsComponent (
#21743
)
2023-11-19 06:02:45 +11:00
ExplosionSystem.Processing.cs
make syndie bag and rigs explosion resistant (
#22088
)
2023-12-11 02:43:00 -07:00
ExplosionSystem.TileFill.cs
…
ExplosionSystem.Visuals.cs
Unrevert audio (
#21330
)
2023-11-27 22:12:34 +11:00
ExplosionTileFlood.cs
…
TriggerSystem.cs
RNG timers for IEDs + small tweaks (
#22099
)
2023-12-03 13:21:51 +11:00
TriggerSystem.Mobstate.cs
…
TriggerSystem.OnUse.cs
Prevent entities who do not have hands from setting off bombs. (
#22250
)
2023-12-10 14:12:59 +11:00
TriggerSystem.Proximity.cs
…
TriggerSystem.Signal.cs
…
TriggerSystem.TimedCollide.cs
…
TriggerSystem.Voice.cs
Remove 700 usages of Component.Owner (
#21100
)
2023-10-19 12:34:31 -07:00
TwoStageTriggerSystem.cs
…