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ea58ebed504880cf3b84e408041d1f0298beb7ca
OldThink
/
Content.Server
History
Acruid
ea58ebed50
If the player mob does not have an InventoryComponent, don't spawn the default inventory items. Previously the items were blindly spawned in, and if they were not able to be equipped to the player, ended up at the map origin.
2019-09-09 10:52:45 -07:00
..
Administration
Removal of TrySpawn* methods, update submodule.
2019-07-07 22:24:44 +02:00
AI
Physics Shapes (
#306
)
2019-09-03 22:14:04 +02:00
Chat
Correctly send saying entity UID to clients.
2019-07-30 23:11:27 +02:00
GameObjects
InventoryComponent now handles the
ContainerContentsModifiedMessage
sent when the underlying Entity Container system may have removed of of the InventoryComponent's entities. This resolves one of the underlying bugs in
https://github.com/space-wizards/space-station-14/issues/254
.
2019-09-09 10:46:20 -07:00
GameTicking
If the player mob does not have an InventoryComponent, don't spawn the default inventory items. Previously the items were blindly spawned in, and if they were not able to be equipped to the player, ended up at the map origin.
2019-09-09 10:52:45 -07:00
Interfaces
AI Wander & Barker (
#286
)
2019-08-10 14:19:52 +02:00
Mobs
…
Placement
…
Players
…
app.config
…
Content.Server.csproj
Fix some compiler warnings.
2019-08-29 16:59:59 +02:00
EntryPoint.cs
Adds Research, unlockable technologies, Protolathes... (
#264
)
2019-09-03 22:51:19 +02:00
MoMMILink.cs
Fix compiler warnings.
2019-04-19 23:44:28 +02:00
ServerModuleTestingCallbacks.cs
Improve integration testing
2019-06-29 01:58:16 +02:00
ServerNotifyManager.cs
…
StatusShell.cs
…