* - tweak: Nerf spear. * - tweak: Blood bolt barrage. * - add: Cult stuff. * - fix: Cult fixes. * - remove: Garbage. * - fix: Multiple pylons. * - fix: Pylon placement fix. * - add: Lots of cult stuff.
96 lines
3.9 KiB
C#
96 lines
3.9 KiB
C#
using Content.Client.Administration.Managers;
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using Content.Client.Ghost;
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using Content.Shared._White.Cult.Components;
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using Content.Shared.Administration;
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using Content.Shared.Changeling;
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using Content.Shared.Chat;
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using Robust.Client.Console;
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using Robust.Client.Player;
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using Robust.Shared.Utility;
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using CultistComponent = Content.Shared._White.Cult.Components.CultistComponent;
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namespace Content.Client.Chat.Managers
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{
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internal sealed class ChatManager : IChatManager
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{
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[Dependency] private readonly IClientConsoleHost _consoleHost = default!;
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[Dependency] private readonly IClientAdminManager _adminMgr = default!;
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[Dependency] private readonly IEntitySystemManager _systems = default!;
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[Dependency] private readonly IEntityManager _entityManager = default!;
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[Dependency] private readonly IPlayerManager _player = default!;
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private ISawmill _sawmill = default!;
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public void Initialize()
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{
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_sawmill = Logger.GetSawmill("chat");
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_sawmill.Level = LogLevel.Info;
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}
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public void SendMessage(string text, ChatSelectChannel channel)
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{
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switch (channel)
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{
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case ChatSelectChannel.Console:
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// run locally
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_consoleHost.ExecuteCommand(text);
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break;
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case ChatSelectChannel.LOOC:
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_consoleHost.ExecuteCommand($"looc \"{CommandParsing.Escape(text)}\"");
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break;
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case ChatSelectChannel.OOC:
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_consoleHost.ExecuteCommand($"ooc \"{CommandParsing.Escape(text)}\"");
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break;
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case ChatSelectChannel.Admin:
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_consoleHost.ExecuteCommand($"asay \"{CommandParsing.Escape(text)}\"");
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break;
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case ChatSelectChannel.Emotes:
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_consoleHost.ExecuteCommand($"me \"{CommandParsing.Escape(text)}\"");
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break;
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case ChatSelectChannel.Cult:
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var localEnt = _player.LocalPlayer != null ? _player.LocalPlayer.ControlledEntity : null;
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if (_entityManager.HasComponent<CultistComponent>(localEnt) ||
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_entityManager.HasComponent<ConstructComponent>(localEnt))
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_consoleHost.ExecuteCommand($"csay \"{CommandParsing.Escape(text)}\"");
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break;
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case ChatSelectChannel.Dead:
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if (_systems.GetEntitySystemOrNull<GhostSystem>() is {IsGhost: true})
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goto case ChatSelectChannel.Local;
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if (_adminMgr.HasFlag(AdminFlags.Admin))
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_consoleHost.ExecuteCommand($"dsay \"{CommandParsing.Escape(text)}\"");
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else
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_sawmill.Warning("Tried to speak on deadchat without being ghost or admin.");
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break;
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// TODO sepearate radio and say into separate commands.
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case ChatSelectChannel.Radio:
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case ChatSelectChannel.Local:
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_consoleHost.ExecuteCommand($"say \"{CommandParsing.Escape(text)}\"");
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break;
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case ChatSelectChannel.Whisper:
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_consoleHost.ExecuteCommand($"whisper \"{CommandParsing.Escape(text)}\"");
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break;
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case ChatSelectChannel.Changeling:
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var localEntity = _player.LocalPlayer != null ? _player.LocalPlayer.ControlledEntity : null;
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if (_entityManager.HasComponent<ChangelingComponent>(localEntity))
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_consoleHost.ExecuteCommand($"gsay \"{CommandParsing.Escape(text)}\"");
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break;
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default:
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throw new ArgumentOutOfRangeException(nameof(channel), channel, null);
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}
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}
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}
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}
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