Files
OldThink/Content.Client/_White/EntityHealthBar/ShowHealthBarsSystem.cs
Aviu00 d356aeefff - fix: Bugfixes (#18)
* - fix: Fix huds.

* - fix: Cult icon fix

* - fix: Fix terminator missing dead threshold

* - fix: Fix clown ComicSans font

* - fix: Fix airlock missing rsi states

* - fix: Fix double storage removal sound

* - fix: Fix emote
2024-02-02 05:01:41 +00:00

69 lines
2.4 KiB
C#

using Content.Shared.GameTicking;
using Content.Shared._White.EntityHealthBar;
using Robust.Client.Graphics;
using Robust.Client.Player;
using Robust.Shared.Player;
namespace Content.Client._White.EntityHealthBar
{
public sealed class ShowHealthBarsSystem : EntitySystem
{
[Dependency] private readonly IPlayerManager _player = default!;
[Dependency] private readonly IOverlayManager _overlayMan = default!;
private EntityHealthBarOverlay _overlay = default!;
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<ShowWhiteHealthBarsComponent, ComponentInit>(OnInit);
SubscribeLocalEvent<ShowWhiteHealthBarsComponent, ComponentRemove>(OnRemove);
SubscribeLocalEvent<ShowWhiteHealthBarsComponent, PlayerAttachedEvent>(OnPlayerAttached);
SubscribeLocalEvent<ShowWhiteHealthBarsComponent, PlayerDetachedEvent>(OnPlayerDetached);
SubscribeLocalEvent<RoundRestartCleanupEvent>(OnRoundRestart);
_overlay = new(EntityManager);
}
private void OnInit(EntityUid uid, ShowWhiteHealthBarsComponent component, ComponentInit args)
{
if (_player.LocalSession?.AttachedEntity != uid)
return;
_overlayMan.AddOverlay(_overlay);
_overlay.DamageContainers = component.DamageContainers;
}
private void OnRemove(EntityUid uid, ShowWhiteHealthBarsComponent component, ComponentRemove args)
{
if (_player.LocalSession?.AttachedEntity != uid)
return;
_overlayMan.RemoveOverlay(_overlay);
}
private void OnPlayerAttached(EntityUid uid, ShowWhiteHealthBarsComponent component, PlayerAttachedEvent args)
{
if (_player.LocalSession != args.Player)
return;
_overlayMan.AddOverlay(_overlay);
_overlay.DamageContainers = component.DamageContainers;
}
private void OnPlayerDetached(EntityUid uid, ShowWhiteHealthBarsComponent component, PlayerDetachedEvent args)
{
if (_player.LocalSession != args.Player)
return;
_overlayMan.RemoveOverlay(_overlay);
}
private void OnRoundRestart(RoundRestartCleanupEvent args)
{
_overlayMan.RemoveOverlay(_overlay);
}
}
}