81 lines
1.5 KiB
C#
81 lines
1.5 KiB
C#
namespace Content.Shared.Alert
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{
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/// <summary>
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/// Every kind of alert. Corresponds to alertType field in alert prototypes defined in YML
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/// NOTE: Using byte for a compact encoding when sending this in messages, can upgrade
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/// to ushort
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/// </summary>
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public enum AlertType : byte
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{
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Error,
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LowOxygen,
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LowNitrogen,
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LowPressure,
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HighPressure,
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Fire,
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Cold,
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Hot,
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Weightless,
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Stun,
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Handcuffed,
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Ensnared,
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Buckled,
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HumanCrit,
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HumanDead,
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HumanHealth,
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Bleeding,
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BorgBattery,
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BorgBatteryNone,
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//WD start
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Insane,
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VeryVeryBad,
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VeryBad,
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Bad,
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NotGreat,
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Neutral,
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Great,
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Good,
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VeryGood,
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VeryVeryGood,
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MoodDead,
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Arousal, //AMOUR
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CultBuffed,
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BloodSpells,
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Knockdown,
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RecentlyBlocked,
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//WD end
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PilotingShuttle,
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Peckish,
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Starving,
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Thirsty,
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Parched,
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Stamina,
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Pulled,
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Pulling,
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Magboots,
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Internals,
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Toxins,
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Muted,
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VowOfSilence,
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VowBroken,
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Essence,
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Chemicals,
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Corporeal,
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Bleed,
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Pacified,
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Debug1,
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Debug2,
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Debug3,
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Debug4,
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Debug5,
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Debug6,
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SuitPower,
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BorgHealth,
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BorgCrit,
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BorgDead,
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Deflecting,
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Offer // WD EDIT
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}
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}
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