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f44fb104f2c40e023c4e5c8145c24a11fd05f22f
OldThink/Content.Server/GameObjects/Components/Mobs
History
Pieter-Jan Briers 2bd318e83f Make clown clumsy. (#1481)
Co-authored-by: scuffedjays <yetanotherscuffed@gmail.com>
2020-07-26 14:08:09 +02:00
..
DamageThresholdTemplates
OverlayManager 2 Electric Boogaloo (#1410)
2020-07-19 17:32:26 +02:00
CameraRecoilComponent.cs
Use automatic component registration.
2019-07-31 15:07:54 +02:00
ClumsyComponent.cs
Make clown clumsy. (#1481)
2020-07-26 14:08:09 +02:00
CombatModeComponent.cs
RaisePredictiveEvent works.
2020-03-25 17:53:50 +01:00
DamageStates.cs
Damage visualizer for simple mobs (#1332)
2020-07-23 02:04:03 +02:00
FootstepSoundComponent.cs
Rider static analysis (#433)
2019-11-13 23:37:46 +01:00
HeatResistanceComponent.cs
Merge conflict fixes
2020-07-07 00:23:41 +02:00
HumanoidAppearanceComponent.cs
added Character Setup (#511)
2020-01-18 01:54:13 +01:00
MindComponent.cs
Replace Houdini's magical piloting locker with buckle (#1336)
2020-07-26 12:12:53 +02:00
ServerOverlayEffectsComponent.cs
OverlayManager 2 Electric Boogaloo (#1410)
2020-07-19 17:32:26 +02:00
ServerStatusEffectsComponent.cs
Replace Houdini's magical piloting locker with buckle (#1336)
2020-07-26 12:12:53 +02:00
SpeciesComponent.cs
OverlayManager refactor and Flash (#1218)
2020-07-06 23:37:39 +02:00
StunnableComponent.cs
Add slipping prediction (#1440)
2020-07-23 01:40:31 +02:00
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