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fe23fdb62043da4e1705beeaa11bd2561692eea8
OldThink/Content.Shared/GameObjects/Components/Mobs
History
Pieter-Jan Briers 705aeceba6 Need to merge this
2020-03-25 11:16:57 +01:00
..
ExaminerComponent.cs
…
SharedCameraRecoilComponent.cs
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SharedCombatModeComponent.cs
Need to merge this
2020-03-25 11:16:57 +01:00
SharedHairComponent.cs
added Character Setup (#511)
2020-01-18 01:54:13 +01:00
SharedHumanoidAppearanceComponent.cs
Adds test to make sure that calling IComponent.HandleComponentState() with null states does not throw an exception.
2020-02-09 02:28:47 -08:00
SharedOverlayEffectsComponent.cs
Removed the StateType property from every component. This field was completely unused except for a debug assertion.
2020-01-24 14:10:36 -08:00
SharedSpeciesComponent.cs
Refactor SpeciesUI into overlay and status effects (#381)
2019-10-30 16:37:22 +01:00
SharedStatusEffectsComponent.cs
Removed the StateType property from every component. This field was completely unused except for a debug assertion.
2020-01-24 14:10:36 -08:00
TargetingZone.cs
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