Files
OldThink/Content.Server/Chemistry/TileReactions/SpillIfPuddlePresentTileReaction.cs
2021-06-09 22:19:39 +02:00

24 lines
836 B
C#

using Content.Server.Fluids.Components;
using Content.Shared.Chemistry;
using Content.Shared.Chemistry.Reaction;
using Content.Shared.Chemistry.Reagent;
using Content.Shared.Chemistry.Solution;
using JetBrains.Annotations;
using Robust.Shared.Map;
using Robust.Shared.Serialization.Manager.Attributes;
namespace Content.Server.Chemistry.TileReactions
{
[UsedImplicitly]
[DataDefinition]
public class SpillIfPuddlePresentTileReaction : ITileReaction
{
public ReagentUnit TileReact(TileRef tile, ReagentPrototype reagent, ReagentUnit reactVolume)
{
if (reactVolume < 5 || !tile.TryGetPuddle(null, out _)) return ReagentUnit.Zero;
return tile.SpillAt(new Solution(reagent.ID, reactVolume), "PuddleSmear", true, false) != null ? reactVolume : ReagentUnit.Zero;
}
}
}