Files
OldThink/Content.Server/Disposal/Tube/DisposalTubeSystem.cs
2021-06-09 22:19:39 +02:00

31 lines
798 B
C#

using Content.Server.Disposal.Tube.Components;
using Robust.Shared.GameObjects;
namespace Content.Server.Disposal.Tube
{
public sealed class DisposalTubeSystem : EntitySystem
{
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<DisposalTubeComponent, PhysicsBodyTypeChangedEvent>(BodyTypeChanged);
}
public override void Shutdown()
{
base.Shutdown();
UnsubscribeLocalEvent<DisposalTubeComponent, PhysicsBodyTypeChangedEvent>();
}
private static void BodyTypeChanged(
EntityUid uid,
DisposalTubeComponent component,
PhysicsBodyTypeChangedEvent args)
{
component.AnchoredChanged();
}
}
}