- fix: auth logic part 2
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68
Nebula.Launcher/Configurations/ComplexUnitConfigControl.cs
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68
Nebula.Launcher/Configurations/ComplexUnitConfigControl.cs
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Reflection;
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using Avalonia;
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using Avalonia.Controls;
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using Avalonia.Layout;
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namespace Nebula.Launcher.ViewModels.Pages;
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public sealed class ComplexUnitConfigControl : Border, IConfigControl
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{
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private readonly List<(PropertyInfo, IConfigControl)> _units = [];
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private Type _objectType = typeof(object);
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private readonly StackPanel _panel = new();
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public string ConfigName { get; }
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public bool Dirty => _units.Any(dirty => dirty.Item2.Dirty);
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public ComplexUnitConfigControl(string name, object obj)
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{
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Classes.Add("ConfigBorder");
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_panel.Orientation = Orientation.Vertical;
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_panel.Spacing = 4f;
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ConfigName = name;
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Child = _panel;
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SetValue(obj);
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}
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public void SetValue(object value)
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{
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_units.Clear();
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_panel.Children.Clear();
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_objectType = value.GetType();
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_panel.Children.Add(new Label()
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{
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Content = ConfigName
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});
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foreach (var propInfo in _objectType.GetProperties())
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{
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if(propInfo.PropertyType.IsInterface)
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continue;
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var propValue = propInfo.GetValue(value);
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var control = ConfigControlHelper.GetConfigControl(propInfo.Name, propValue!);
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((Control)control).Margin = new Thickness(5);
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_panel.Children.Add((Control)control);
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_units.Add((propInfo,control));
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}
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}
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public object GetValue()
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{
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var obj = ConfigControlHelper.CreateDefaultValue(_objectType);
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foreach (var (fieldInfo, configControl) in _units)
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{
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fieldInfo.SetValue(obj, configControl.GetValue());
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}
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return obj!;
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}
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}
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