- tweak: rework filter think - add: content view button - fix: little fixes in services
118 lines
2.6 KiB
C#
118 lines
2.6 KiB
C#
using System.IO.Compression;
|
|
using System.Runtime.InteropServices;
|
|
using Nebula.Shared.FileApis;
|
|
using Nebula.Shared.FileApis.Interfaces;
|
|
using Nebula.Shared.Models;
|
|
using Robust.LoaderApi;
|
|
|
|
namespace Nebula.Shared.Services;
|
|
|
|
[ServiceRegister]
|
|
public class FileService
|
|
{
|
|
public static readonly string RootPath = Path.Join(Environment.GetFolderPath(
|
|
Environment.SpecialFolder.ApplicationData), "Datum");
|
|
|
|
private readonly DebugService _debugService;
|
|
|
|
public FileService(DebugService debugService)
|
|
{
|
|
_debugService = debugService;
|
|
|
|
if(!Directory.Exists(RootPath))
|
|
Directory.CreateDirectory(RootPath);
|
|
}
|
|
|
|
public IReadWriteFileApi CreateFileApi(string path)
|
|
{
|
|
return new FileApi(Path.Join(RootPath, path));
|
|
}
|
|
|
|
public IReadWriteFileApi EnsureTempDir(out string path)
|
|
{
|
|
path = Path.Combine(Path.GetTempPath(), "tempThink"+Path.GetRandomFileName());
|
|
Directory.CreateDirectory(path);
|
|
return new FileApi(path);
|
|
}
|
|
|
|
public ZipFileApi? OpenZip(string path, IFileApi fileApi)
|
|
{
|
|
Stream? zipStream = null;
|
|
try
|
|
{
|
|
if (!fileApi.TryOpen(path, out zipStream))
|
|
return null;
|
|
|
|
var zipArchive = new ZipArchive(zipStream, ZipArchiveMode.Read);
|
|
|
|
return new ZipFileApi(zipArchive, "");
|
|
}
|
|
catch (Exception)
|
|
{
|
|
zipStream?.Dispose();
|
|
throw;
|
|
}
|
|
}
|
|
}
|
|
|
|
public sealed class ConsoleLoadingHandler : ILoadingHandler
|
|
{
|
|
private int _currJobs;
|
|
|
|
private float _percent;
|
|
private int _resolvedJobs;
|
|
|
|
public void SetJobsCount(int count)
|
|
{
|
|
_currJobs = count;
|
|
|
|
UpdatePercent();
|
|
Draw();
|
|
}
|
|
|
|
public int GetJobsCount()
|
|
{
|
|
return _currJobs;
|
|
}
|
|
|
|
public void SetResolvedJobsCount(int count)
|
|
{
|
|
_resolvedJobs = count;
|
|
|
|
UpdatePercent();
|
|
Draw();
|
|
}
|
|
|
|
public int GetResolvedJobsCount()
|
|
{
|
|
return _resolvedJobs;
|
|
}
|
|
|
|
private void UpdatePercent()
|
|
{
|
|
if (_currJobs == 0)
|
|
{
|
|
_percent = 0;
|
|
return;
|
|
}
|
|
|
|
if (_resolvedJobs > _currJobs) return;
|
|
|
|
_percent = _resolvedJobs / (float)_currJobs;
|
|
}
|
|
|
|
private void Draw()
|
|
{
|
|
var barCount = 10;
|
|
var fullCount = (int)(barCount * _percent);
|
|
var emptyCount = barCount - fullCount;
|
|
|
|
Console.Write("\r");
|
|
|
|
for (var i = 0; i < fullCount; i++) Console.Write("#");
|
|
|
|
for (var i = 0; i < emptyCount; i++) Console.Write(" ");
|
|
|
|
Console.Write($"\t {_resolvedJobs}/{_currJobs}");
|
|
}
|
|
} |