2024-01-27 15:19:52 +03:00
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using Content.Server.UserInterface;
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2024-01-28 18:37:24 +07:00
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using Content.Shared._White.Cult.Structures;
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2024-01-27 15:19:52 +03:00
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using Robust.Server.GameObjects;
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2024-01-28 18:18:54 +07:00
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namespace Content.Server._White.Cult.Structures;
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2024-01-27 15:19:52 +03:00
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[RegisterComponent]
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public sealed partial class RunicMetalComponent : Component
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{
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[ViewVariables(VVAccess.ReadOnly)]
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2023-11-15 23:31:43 +03:00
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public Enum UserInterfaceKey = CultStructureCraftUiKey.Key;
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2024-01-27 15:19:52 +03:00
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[ViewVariables(VVAccess.ReadWrite), DataField("delay")]
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public float Delay = 1;
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}
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