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532 B
C#
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using Robust.Shared.GameStates;
namespace Content.Shared.Borer;
/// <summary>
/// This is used for...
/// </summary>
[RegisterComponent, NetworkedComponent]
[AutoGenerateComponentState]
public sealed partial class BorerComponent : Component
{
public string ActionInfest = "ActionInfest";
public EntityUid? ActionInfestEntity;
public string ActionStun = "ActionBorerStunVictim";
public EntityUid? ActionStunEntity;
[AutoNetworkedField]
[ViewVariables(VVAccess.ReadOnly)]
public int Points = 0;
}